Hey, I'm running a Channel on Youtube about game development in #Unity! You might learn a few new tips or tricks, check it out! https://t.co/HPCip6AJvt
Attention #gamedev beginners: Join @DapperDino4 and other experts on April 3 at 10 am PDT for a livestream about the building blocks of Unity!
Set a reminder ๐ https://t.co/I8cdLlAxvS
Our DOTS Sample project is now available for download! ๐ซ
It showcases how the DOTS packages work together in a multiplayer shooter game in Unity 2019.3.
Learn more: https://t.co/Dn9gD6WhDh
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@MattMirrorFish Thanks Matt for pointing it out. I'll make sure to address this in a future video. Unfortunately, SOs are quite tricky when we're talking about their states between play sessions.
@Mikabrytu @unity3d the archers in my game have ArcherState SOs and only the ArcherBehaviour MB changes it (an Event System is usually needed here). But if something has to be changed from multiple places, then I'd implement getter and setter functions ...
@cgpgrey Ohh boi, Iโm glad I donโt know how he looks so I donโt have to think about recognizing him in public. But it would blow my mind if he would troll me by asking questions about HI after he recognized that Iโm a Tim, and then me finding out that it was him in the next episode :D