#GodotEngine 4.7 is here! π Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut helms a bevy of new features to eliminate any remaining friction between you and your vision!
https://t.co/zJqAGzmqoG
We've been working on replacing the Asset Library with something built for the present and future. Here's what's coming. #godotengine
https://t.co/VhYNA3nG3v
π΄ The tension is REAL now!
Added a vignette effect that kicks in when things get dangerous + a new game over screen π€
Every fight hits harder βοΈβ¨
#indiegame#gamedev#godot4#indiedev
π Weapons just got cooler!
Added trails to the weapons and honestly it looks so satisfying in motion π
Small detail, huge feel difference βοΈβ¨
#indiegame#gamedev#godot4#indiedev
π‘ Experimenting with lighting!
Playing around with some new light setups in the game the atmosphere is hitting different now π
Still testing but I'm really liking where this is going π
#indiegame#gamedev#godot4#indiedev
π¨ Visual update is here!
Been working on the art side of things.
Small changes, big difference. What do you think?
#indiegame#gamedev#godot4#indiedev
π§ͺ Testing something new!
Working on a fresh UI and experimenting with new models for the game. Things are getting interesting behind the scenes π
Staying tuned? So am I π
#indiegame#gamedev#godot4#indiedev
π§ͺ Testing something new!
Working on a fresh UI and experimenting with new models for the game. Things are getting interesting behind the scenes π
Staying tuned? So am I π
#indiegame#gamedev#godot4#indiedev
π§ͺ Testing something new!
Working on a fresh UI and experimenting with new models for the game. Things are getting interesting behind the scenes π
Staying tuned? So am I π
#indiegame#gamedev#godot4#indiedev
π§ͺ Testing something new!
Working on a fresh UI and experimenting with new models for the game. Things are getting interesting behind the scenes π
Staying tuned? So am I π
#indiegame#gamedev#godot4#indiedev
π§ͺ Testing something new!
Working on a fresh UI and experimenting with new models for the game. Things are getting interesting behind the scenes π
Staying tuned? So am I π
#indiegame#gamedev#godot4#indiedev
π§ͺ Testing something new!
Working on a fresh UI and experimenting with new models for the game. Things are getting interesting behind the scenes π
Staying tuned? So am I π
#indiegame#gamedev#godot4#indiedev
π§ͺ Testing something new!
Working on a fresh UI and experimenting with new models for the game. Things are getting interesting behind the scenes π
Staying tuned? So am I π
#indiegame#gamedev#godot4#indiedev
π§ͺ Testing something new!
Working on a fresh UI and experimenting with new models for the game. Things are getting interesting behind the scenes π
Staying tuned? So am I π
#indiegame#gamedev#godot4#indiedev
π§ͺ Testing something new!
Working on a fresh UI and experimenting with new models for the game. Things are getting interesting behind the scenes π
Staying tuned? So am I π
#indiegame#gamedev#godot4#indiedev
βοΈ New update is here!
Just added new weapons + a full weapon upgrade system to the game. Now you can make your favorites even stronger π₯
Every run feels different. Every choice matters.
#indiegame#gamedev#godot4#indiedev#solodev
Project RR update βοΈπ‘οΈ
New dagger levels are in. Blades fly, physics chaos ensues.
Also: first collectable tests. Gold. Magic orbs. The upgrade loop is coming together.
Solo dev grind continues π¨
#gamedev#indiegame#godot4#roguelite