Nexture is featured in Ian's https://t.co/gNnK6qggpI amazing blog. Check it out, it's a glimpse into what's going to happen in a few weeks, and as always, very well written! Kudos @vfxblog
Ever felt you might need a texture micro-details synthesizer? Nexture, with some help from A.I., may well be what you’re looking for. #vfxtoolsweek https://t.co/EBcPKw8plM
Also, Nexture will integrate in a few months a new mode for generating textures from a single reference and two overlays. We're curious to see what people will come up with !
Checkout the blog post: https://t.co/wy8M6a5deW
We're rolling out a #groundbreaking Nexture update (#NeuralNet updated, parameters & training changed + a few bugfixes), that improves quality to an unprecedented and insane level. Check out the blog post:
https://t.co/wy8M6a5deW
Kudos to Solal Amiri Yvernat (https://t.co/mkkdTdCS8C), a young and talented #3D#Artist who has worked with us to test Nexture on this #amazing#monkey#portrait !
Checkout the interactive sliders at https://t.co/TuSzdM3WcT
@markochulev Great work indeed, feels very much alive ! Btw If you feel it can improve result further, we can synthesize extra skin details on your disp. map with Nexture. Let me know if you're up for it. Beautiful work anyway, thanks for sharing!
Great tutorial from Leif Pedersen of @pixarsrenderman about using Nexture (https://t.co/TuSzdM3WcT) + @eisko3d assets to achieve photorealistic character shading and lighting.
Tutorial available on Pixar's Renderman blog at:
https://t.co/NvaPcGZs0Q
Nexture has officially entered beta testing in a couple of studios ! Here is a preview of a few patterns that ship with the software (human skin #texture at unprecedented definition) :
More info and demo at https://t.co/TuSzdM3WcT
@gitlabstatus Problem is still there, I have jobs pending much longer than usual. Also, we cannot access the dashboards anymore is that intentionnal ? https://t.co/cZzOb4pya3
Preview of the day, #specular pass of an amazing #character, courtesy of @ncollings.
The "after" #displacement map is #synthesized by Nexture, from the "before" map + a placement map. Gives full control to the artist over what gets synthesized.
https://t.co/L0QlJCwMra
@gitlabstatus We are gettings a lot CI errors from your side (Job error 137, can't connect to CI job, etc) from a few days. Is the problem reported, and if yes what actions are you taking to resolve it ? I'm a premium customer and thoses issues are starting to build frustration.
Et le prix coup de cœur 🏆♥️ de la 15 ème édition des trophées de l’économie numérique revient à .....
🎊 @cronobo une Start-up innovante qui promet un très bel avenir dans l’univers cinématographique 🎥! #TEN2018
https://t.co/nXk9pjJrG6
@caco31 Bonjour Christophe, si je ne me trompe pas vous étiez dans mon jury lors de ma présentation hier a la CCI. Je n'ai pas pu rester après la présentation hier obligation pro, pourrions-nous échanger un peu + par MP sur twitter ou email ?
@johnderiggiart Thanks a lot for sharing ! We're prepping up a blog post with @texturingxyz (who partnered with us on this project) with more details and images, stay tuned
Pattern test of a #displacement pattern synthesized by Nexture, with #3D#chalk#renders
The input image is a noise, transformed into a skin pattern, and rendered with a custom true displacement material inside #Blender Cycles #raytracing
@Latviangirlxo @F_Rimasson Nice map, looking forward to the render! If you're interested, we can process the displace to increase the level of details, with our skin microdetails baker. This is exactly the kind of maps where we get very good results. Free of charge.