LHPD now playable in browser on @itchio ๐
It's a bit more balanced and forgiving now so you'll probably be able to get through the first mission without tearing your hair out. ๐
Link in ๐งต
#indiegames#webgame#gaming#indiedev#browsergames
@TheIndieManiac Working on a fun little world set in a giant falling sand simulation.
Should be fun if you like destroying the world๐ https://t.co/7MxVFmUpzm
@IndieReachpro Splatterbox is a hybrid survival defence game set in a world where every voxel cell is individually simulated.
Still early, but already chaotic splatty fun
https://t.co/7MxVFmUpzm
Survival defence game where there's a lot of things going splat in a fully destructible environment!
dev update:
- ๐ฏ๏ธmore splatty carnage!
- ๐ฅ experimenting with new player controller
- ๐ฅบ taking it out on the poor blobby guys
does it look splatty enough yet?
#gamedev #indiegame #gaming
๐ฎ #WishlistWednesday
Ever wanted to run around in a huge falling sand world shaping the ecosystem to protec 1000s of accident prone blobby guys?
https://t.co/7MxVFmUpzm
Free Demo & Playtest builds coming soon to Steam!
#gamedev#indiegame
There's a fun interaction between the trees and the super dense magnets in Splatterbox
... the trees keep growing too close, feeding the black hole, but bits of tree get flung out and form forest around the edge!
Link ๐
#gamedev#game#gaming#indiegame#indiedev
Falling sand is weirdly satisfying to play with
I just changed the camera setup for some debugging in my engine, and now I'm just procrastinating building sandcastles and planting trees ๐
#gamedev#indiedev#IndieGameDev#indiegame#webgpu
Oh I missed that the #vibejam thing was going again. Well here's a vibed @threejs game I was playing with a few months ago where you pickup bouncy physics balls from a ball pit and pop them at each other.
@gobienan The AI has made many questionable decisions that are not gonna be fun to unwind ๐
I'll leave it as for now to stay with the spirit of the jam, but I'll prob have a bash at improving it the old fashioned artisan way soon
@FFMoshiiMosh@levelsio hehe ... it's fun when you give in to the AI... trying to actually get it to do something specific you want only leads to pain and madness
Here's my multiplayer entry for @levelsio's awesome and silly #vibejam
Blobberman!
It's a twist on the classic Bomberman but where your bombs paint the map like Splatoon to win.
All built by claude-3.7-sonnet over a couple of Sundays. Had a lot of fun making it!
๐งต
@iraftopo@levelsio ๐ ...No physics engine, Claude did some simple collision detection based on the grid layout and a circle. There's no collision with other players or bombs, probably should be tho