Most founders hide when they bleed. I’m turning the camera on.
This is the wildest experiment a founder has ever done: I am buying us 77 days of life.
Success or Ruin. This is Day 1.
@openloop_so $OPL Tokens are the rewards you earn for sharing your unused internet bandwidth with OpenLoop. They reflect your participation and contribution to building the network, giving you a way to own a part of the infrastructure you help power.
@openloop_so
https://t.co/FbCz8J7Jxf is a decentralized wireless network that reimagines how internet connectivity is delivered and used. By leveraging cutting-edge decentralized infrastructure.
This Week’s Beamable Spotlight: IMMORTAL: Gates of Pyre.
Command armies as a godlike Immortal across Nuath, Shael, and Xur in this F2P strategy game.
With unique units, epic spells, and world-shaping powers, you’ll wage a cosmic battle for dominance in a living, strategic universe.
Stay tuned as we dive into the world of IMMORTAL: @GatesofPyre all week long.
Game developers need three things: speed, reliability, and sensible costs. Everything else is noise.
@solana's architecture matches how games actually work:
- Transactions finish before your next frame renders
- Costs stay low even at massive scale
- Infrastructure that handles millions of players
We're not building for crypto traders. We're building for game developers who need infrastructure that just works.
This is about making games better, not more complicated. 💜
Web3 gaming isn’t struggling. It’s maturing.
The days of token first, gameplay later are over.
Survival now depends on one thing: delivering tangible, scalable experiences.
That means:
Real infra
Real LiveOps
Real tools for developers
Beamable Network is the backend layer for this new era.
Decentralized, composable, and built for games that last.
Because the winners of Web3 gaming won’t just launch…
They’ll endure.
There are 2 kinds of composability in decentralized infra:
→ Intra-DePIN: Build modularity inside your network (like Beamable’s swappable LiveOps modules)
→ Inter-DePIN: Connect across networks (e.g., using Helium + Beamable + Filecoin together)
Infra that stacks becomes infra that scales.
95% of game studios want in on Live Service games.
But most of them are still relying on brittle, centralized infra.
The real revolution isn’t just in how games are played—
It’s in how they’re run.
Beamable Network is the DePIN solution that will power the next billion players.
The future of game dev is composable.
Studios won’t need to build backend logic. They’ll *remix* it.
Beamable Network is creating the marketplace for reusable game backend components.
Devs can monetize their microservices, because every builder should have that right.
Infra is the new creator economy.
Everyone wants to go viral.
But few teams are ready for what happens next.
Players flood your servers. Traffic spikes.
LiveOps soon becomes an everyday reality, not a future feature.
It’s not the gameplay that breaks. It’s everything around it.
- Servers buckle
- Deployments stall
- Bugs pile up
- Teams go into firefighting mode
And suddenly, your roadmap turns into a triage board.
Not because you didn’t plan.
But because you didn’t have the infrastructure to support success.
This isn’t about scaling later.
It’s about setting your systems up to stay strong with you from day one.
Because in Live Service gaming, the real challenge isn’t going viral.
It’s staying healthy after you do.
This episode of the DePIN Hub Podcast is brought to you by @NATIXNetwork 🚗
🎙️ Listen to @jradoff, CEO of @BeamableNetwork, break down how they’re redefining game development from the ground up! 🎮👾