Former Valve writer Chet Faliszek, who worked at Valve from 2004 to 2017, explained why Team Fortress 2 and Counter-Strike could get surprisingly small updates.
Even the developers sometimes couldn’t believe how well players reacted. “Even at Valve, we’d be like, ‘I can’t believe we get away with this’,”
Some Valve teams had huge numbers of devs working on tons of features, while Counter-Strike and TF2 could add a few skins and still excite players.
Valve could say, “here’s five skins,” and the response would be “cool.”
14 yaşında bi çocuk olmama rağmen çoğu orta yaşlı insanlardan daha olgun ve geniş fikirli olduğumu düşünüyorum ve bunu beyaz kurta,juadise,sadece enese borçluyum.