A turn-based RPG on Steam set in a world inspired by Cyberpunk 2077! Lead a rebel organization and battle creepy mutants in synchronized combat, where you and your enemies move simultaneously. Put an end to monstrous human experiments!
It looks like these sketch-style storyboards work really well in Seedance 2.0. I'm going to stick with this approach for a while.
In the video prompt, I only include intent, style, reference and visual approach. It follows the storyboard surprisingly well.
I'm sharing below the GPT Image 2 prompt I use to create the previs, along with the video prompt I use afterwards.
Created on @MartiniArt_
Keyboard shortcuts are so out. mouse gestures are the move. Watch this!
I hooked up Double tap and press+hold to my super whisper dictation.
What other mouse gestures do you use?
Opus 4.8 came less than two months after 4.7, while Sonnet's last update was February and Haiku's was October last year - let that sink in (literally).
exploring shapes of thoughts: extracted my obsidian notes' embeddings and arranges them as a 3d network using 3 different topologies:
- centralized: one core idea connecting all
- decentralized: notes cluster into themed hubs
- distributed: edges labeled by llm describing how ideas connect
Help us build the I/O countdown!
Using Gemini Canvas, vibe code your most creative idea and send it to us by May 6th at the link below.
Game? Fluid simulator? Playable synthesizer? The only rule is it has to feature a large number between 1 and 10.
The most interesting creations will be featured on the big screen at Google I/O 2026!
For more info and to submit your creation, head here: https://t.co/oIHVbSughm
Check the replies for some sample projects to get you started ⬇️
There's a dangerous romance in the design industry with process.
LoveFrom spent six months researching Ferrari's interior redesign. They delivered four books of research before a single design concept was even presented. Six months. Four books. For Ferrari, one of the most iconic brands on the planet.
And the result? It looks like it belongs in a Fiat.
This isn't a knock on LoveFrom specifically. It's a symptom of something much bigger: the industry has confused the weight of the process with the quality of the output.
Here's the trap: when you spend six months doing research and deliver four bound books to a client, everyone in the room feels smart.
The client feels validated because look at all this effort.
The agency feels justified because look at all this work.
The process becomes its own product. It starts generating its own momentum, its own gravity. And at some point, nobody can tell the difference between being thorough and actually being productive.
But the customer who sits in that Ferrari interior doesn't care about four books. They don't care about six months of ethnographic research or mood boards or "strategic frameworks". They care about one thing: does this feel like a Ferrari? Does this make me feel something?
And the answer, in this case, is a resounding no.
This is what happens when agencies sell process as a proxy for talent. Process is a safety net. It gives everyone involved permission to not worry about whether the people doing the work are actually exceptional at the craft or the right people for the job.
Because if the research was thorough, if the methodology was sound, if the strategy was airtight, then surely the output will be great, right?
Wrong. Process doesn't design anything. People do.
Process is just a tool. It is not the product. And the moment you confuse the two, you end up putting a Fiat interior into a Ferrari.