Release 1.36.0 is out!
📈 #Kubernetes support matrix is now 1.26, 1.27 and 1.28
🔐 Lots of updates dependencies with security fixes
🚒 Updated @UnrealEngine plugin for better v5.3 compatibility.
And more👇
https://t.co/C4XsyOWpw6
1.35.0 is out!
Lots of smaller improvements with this release (particularly with logging verbosity) - but you should definitely see a reduction in memory usage with this release!
Take it for a spin, and let us know how it goes!
https://t.co/HMpmuCL8pQ
Release 1.34.0 is out, and it's a big one!
⛵Support for #Kubernetes 1.25, 1.26 & 1.27
⛰️ Allocation State Filter is now stable
🕛 Autoscaler custom sync periods is now stable
🏠 Get all the node addresses with GameServers and Allocations
And more 👇
https://t.co/h0MVCQD1hX
We forgot to tweet about the 1.32.0 release! 🤦
Moving to beta and enabled:
🚮 Metric cleanup on Fleet deletion
🏡 PodHostname support if you need internal DNS references
⚡ Splitting of Agones pods for reliability
Safe to evict is now stable as well!
https://t.co/GKgRO1cWYb
Agones 1.31.0 is out today!
Our #Kubernetes support matrix has gone to 1.24, 1.25 and 1.26 ⬆️
We also have some great bug fixes, including big images won't go to unhealthy while they are being downloaded ⬇️
Check it out!
https://t.co/jsF3wNa7Gx
Don't mind me, I'm just using Cloud Deploy's new multi-target feature to deploy @agonesdev game servers to all of my GKE clusters in a singular region, then roll them out region by region, so I have a global game server footprint 🌏👣
https://t.co/d9OzXN4vU0
🤔 Have you wanted to run Agones on GKE Autopilot?
🧑✈️ DO WE HAVE A RELEASE FOR YOU! 🧑✈️
We're also supporting multiple #Kubernetes versions now - to give you more flexibility in your deployments! 💪
Check it out ⬇️
https://t.co/f7jp6cPocE
Super happy my talk on #opensource solutions for multiplayer game server orchestration & communication authentication, access control and observability with @agonesdev and @quilkindev was accepted to #GDC23
Looking forward to seeing everyone at GDC in a couple of months!
1.28.0 Release Candidate is out!
This release includes:
🎒 Support for @openshift
📈 metrics for player tracking
🗻 Terraform options for GKE regional clusters and autoscaling
Check it out!
https://t.co/Snny9k4NMw
Release 1.27.0 brings new features to our favourite #kubernetes game server hosting platform!
Features:
🌊 Turned on image streaming everywhere for GKE
🏔 You can now use graceful termination with the cluster autoscaler
👀 Less verbose logging as well
https://t.co/6ZQ3OKkBjU
1.27.0 Release Candidate is out!
🌊 Turned on image streaming everywhere for GKE
🏔 You can now use graceful termination with the cluster autoscaler
👀 Less verbose logging as well
Check it out!
https://t.co/a0nFWoJr3n
I am happy to share that I have been awarded the @GoogleOSS Peer Bonus Award for my contributions to @agonesdev. 🏆
Thank you Mark Mandel for nominating me for this award.
Being part of the Agones community and building https://t.co/UwfZNzkZAK has been super rewarding.
1.26.0 - Release Candidate is ready to go! 💪
Some great improvements for you to test before stable next week, including
🌄 Fleet scale down optimisations
🐞 Fixed a long term Autoscaler validation bug!
⚡Clear metric labels on Fleet delete
Have a look!
https://t.co/mKeGZHn3Ut