This developer is making a game where you play as a cute ball of slime exploring Tokyo, but you must stay hydrated. Seriously.
- Real slime physics
- Complete mission
- Insanely adorable
Is this something you'd play?
Started experimenting with hand-tracking-based interactions for my little voxel editor – BoxelXR. There are a lot of things to tune, but overall it feels good. Though it would require some decent work in sound design to compensate for the lack of haptic feedback.
El Dilema del Prisionero y Bitcoin: Cuando la Traición Choca con la Cooperación.
El dilema del prisionero revela por qué la cooperación es difícil cuando prima el interés propio.
Bitcoin, con su protocolo descentralizado, resuelve este dilema mediante una receta mágica. Este hilo conecta ambos mundos, mostrando cómo la teoría y la tecnología transforman decisiones y confianza. Dentro Hilo!🧵👇
Working on some UI stuff today- this is a big WIP, but I'm very happy with how this effect turned out! What do you think? 🌿✨
#gamedev#indiedev#madewithunity
Random, but just wanted to share this water shader I made in Blender a while back. I think this is like the coolest material thing I've ever made.
#blender#3D#b3D
For this famous scene in The Shining, Stanley Kubrick took a bit of inspiration from the silent era.
(The Phantom Carriage 1921 and Broken Blossoms 1919)