Worked on a #ARKit 3D body capture app that can place the capture back in #AR, replay it, and view onion skins of the capture. It can also share the captured data and process it in @unity3d, which creates an animation clip that can be applied to other models. #madewithunity
@chesterzoo Hey I booked tickets last week, money has left my account yet haven't received any confirmation email. I have emailed support but have not heard any reply. Is someone able to assist and resend our confirmed booking for when we visit?
Register today for a webinar on Sept. 15 with @MesmeriseGlobal CEO Andrew Hawken and learn how to build a business case for #virtualreality or #augmentedreality in your organization. https://t.co/F22mJqL0VQ
@DraXoV@sebify I would just use asset bundles, spoke to unity recently and they said addressables is just a wrapper for the AB system. If you make your own system to manage it can swap it to theirs when it's more stable
Still the optimization on Unity pix2pix is in progress. Now it runs at about 26 fps on GTX 1070. I can draw the thing smoothly. https://t.co/A6rT9mfLAI
Here's a first look at the new Valve Knuckles Prototypes with thumbsticks, improved ergonomics, a flexible hand strap, longer battery life and much more! Excited to see that the search for the perfect VR controller continues.