@MikeBarryM I would add execution but that might fall under team. A great idea poorly executed won't be a good game but, what may seem like a bad idea, with a great execution can bring something unique to the table.
@Hambo_LD Wow...I don't know about loosing their job and all because, let's face it, we need them in hospitals but, definitely a need for training on how best to respond to these situations. Our health system seems so fucked up...
GF: "This has to stop... You can't play Zelda all the time! Go out, meet some friends, have a life ffs..."
Me: "Babe...all my friends are online rn...and playing Zelda too... and tomorrow night, we'll all be playing Diablo together ..."
Her: .... -_-
@ShakaInc That + using rewind on rocks falling from the sky has been my go to traversal method. Now, I just need to master pulling out the wing device while gliding to recover stamina lol.
@Julespo3d Yes!
[minor spoiler] I am pretty sure that I took what the npc says like an actual goal when it was not. It's a clever reminder that you got powers that breaks traditional LD conventions lol.
I don't know if it's a translation thing, a bad call on the designer's side to encourage you to explore the intended area or plain out me that is dumb but... f&"%$ Billson and f%"? his mushrooms, spent sooo much time on this trying to figure it out🥲#totk
@ShakaInc That reminds me a few months ago when some colleagues told me they liked to play WoW when they were kids ....I was a grown ass adult with my own apartment and a steady job when that game came out...👴
nintendo devs: works tirelessly and exhaustively for 6 years straight, implementing new and thought-provoking game mechanics into Tears of the Kingdom for players to explore
the players:
@kolbepayne I'm not done yet but I like it a lot so far. I try to leave my LD brain out of it but, some false calls, bad encounter setups (combat in pitch black spaces 🤷♂️) and weird guidance sometimes are my only cons. I am pretty harsh with these things in games tho.
@stewdotart @Hambo_LD Dang if it's GM difficulty then it's just odd... Having the stormtroopers hit once in a while to keep players on edge would've been better either ways imo. I know we laugh by saying they canonically can't hit shit but, Obiwan says in EP.4 that they have precise aim so...I dunno.
@Hambo_LD We don't see the full UI on the bottom left so we can't see wich difficulty she is playing at but, I'm playing at hard and I got hit during that section. To me, it's perfectly fair if you're not getting hit on ''story'' mode for example. It's actually smart design tbh.