@_DeceptiveGames@Steam Thank you! We wanted this Dev Diary to go beyond a simple showcase and give everyone a deeper look into DEPRISION’s world and development. More is on the way. 🕯️
Hi! Dev Diary #2 is now available on @Steam.
Discover the latest development updates, the final weapon models, expanded lore, and much more.
Read the full article.
#gamedev#indiegamedev#indiedev
Hi! Dev Diary #2 is now available on @Steam.
Discover the latest development updates, the final weapon models, expanded lore, and much more.
Read the full article: https://t.co/i4UAF0GmwR
#gamedev#indiegamedev#indiedev
Hi! Dev Diary #2 is now available on @Steam.
Discover the latest development updates, the final weapon models, expanded lore, and much more.
Read the full article: https://t.co/i4UAF0GmwR
#gamedev#indiegamedev#indiedev
@adredev Thank you so much for your feedback! ❤️ It really helps us keep improving and getting closer to the experience we want to deliver. Please don’t consider anything we’ve shown as final, as everything is still in development and will continue to evolve.
Hi! Following yesterday's Dev Diary #2, here's a closer look at the revolver.
This preview showcases its final model, detailed materials, textures, and selected in-engine animations. Please note that this footage represents a work in progress.
#gamedev#indiegamedev#indiedev
Hi! Following yesterday's Dev Diary #2, here's a closer look at the revolver.
This preview showcases its final model, detailed materials, textures, and selected in-engine animations. Please note that this footage represents a work in progress.
#gamedev#indiegamedev#indiedev
Hi! Missed yesterday's Dev Diary #2?
Here's a quick look at DEPRISION's main survival tools. Each one has a unique purpose, designed to make every encounter feel different.
Read the full article below. 👇
#gamedev#indiegamedev#indiedev
https://t.co/zB4M3oqQXR
Hi! In case you missed it, our second Dev Diary is now available.
Explore the full article to learn more about DEPRISION’s main weapons, their purpose, and their role in the experience.
Read the full article 👇
#gamedev#indiegamedev#indiedev
https://t.co/zB4M3oqQXR
📢 In DevDiary 1, we covered the technical side of Mia in X’s article.
Now @X lets you listen to it narrated right from your mobile🎧
Check out Mia’s technical section!
#gamedev#indiegamedev#indiedev
https://t.co/xeyuUm1bD1
Mia is more than a character in DEPRISION - she’s a key emotional pillar of the story.
In DevDiary #1 we break down her narrative role and the creative decisions behind her design.
→ Discover the full DevDiary 👇
https://t.co/aQcFjBPUUv
#gamedev#indiegamedev#indiedev
Mia is more than a character in DEPRISION - she’s a key emotional pillar of the story.
In DevDiary #1 we break down her narrative role and the creative decisions behind her design.
→ Discover the full DevDiary 👇
https://t.co/aQcFjBPUUv
#gamedev#indiegamedev#indiedev
In case you missed it, here’s a closer look at one of the systems currently in development for DEPRISION. 👇
#gamedev#indiegamedev#indiedev
https://t.co/A3O5ydMfkF
💥 ChaosSystemDestruction system test in DEPRISION.
In this clip, we showcase part of our destruction system, where objects can be shot and broken to reveal interactable items for players to pick up.👇
#gamedev#indiegamedev#indiedev
💥 ChaosSystemDestruction system test in DEPRISION.
In this clip, we showcase part of our destruction system, where objects can be shot and broken to reveal interactable items for players to pick up.👇
#gamedev#indiegamedev#indiedev
In this DevDiary, we take a look at how Mia’s rigging was built focusing on the setup that allows her movements and expressions to work smoothly in-game.
More details in the DevDiary article published on March 3👇
#gamedev#indiegamedev#indiedev
https://t.co/wI6UGueb8f
Just a quick reminder - DevDiary #1 is now available.
If you haven’t read it yet, take a look and discover more about Mia and the creative direction behind her development.
Full article below 👇
#gamedev#indiegamedev#indiedev
https://t.co/qGgGqn3zDO
Hi! In case you missed it, our first DevDiary is now available.
Explore the full article to learn more about Mia, her importance in DEPRISION, and the creative direction behind her development. Full article👇
#gamedev#indiegamedev#indiedev
Hi! In case you missed it, our first DevDiary is now available.
Explore the full article to learn more about Mia, her importance in DEPRISION, and the creative direction behind her development. Full article👇
#gamedev#indiegamedev#indiedev
Hello everyone, here are some screenshots of the Carters' mansion from our psychological survival horror game, coming in 2026. More info soon!
@reviseent@RadianTeam_#gamedev#indiegamedev#indiedev
https://t.co/l84urQcvuL
Hello everyone 👋
Here’s a sneak peek at the Carters’ Mansion, the main setting of our psychological survival horror game @deprisiongame by @RadianTeam_.
More updates coming in the days, months, and throughout 2026. 🔽
#gamedev#indiegamedev#indiedev