Hey folks, we're moving from Twitter to Bluesky. We won't post here anymore. If you want to keep up with development updates, our handle is https://t.co/gGToSGvbL0 on Bluesky!
New video! Take a peek behind-the-scenes at the process of creating a test chamber for Portal 2: Desolation, from puzzle design to art pass. #blocktober https://t.co/cXfdVVnbTW
"It’s that time again: Happy Birthday Portal 2! That’s right, twelve years since we discovered that just one interlinked portal wasn’t gonna cut it. So we added a second one, and bam! No more paradoxes. Who had the idea? Me. And what hustler took the credit? Also me. Cave out."
Development update!
Check out our latest article for insights from Desolation's creative director on recent progress, plus sneak peeks of some shiny new models: https://t.co/oxCbgVipoE
Heads up trick or treaters: old man Cave’s not in tonight. Slathered myself in the lab boys’ new invisible paint and now I’m a spooky little ghost transcending the ethereal plane. Ha! Not even dead yet and I can haunt whoever I want.
Happy Halloween from the Desolation dev team!
Investors, it's Cave. Say goodbye to the chauffeur: you're going home in the Aperture Science Excursion Funnel! The utmost in style and comfort, all at a relaxing two miles-per-hour. Slow and steady wins the Product Safety Award. Just don't tell 'em about the asbestos. #portal
By popular demand, we've uploaded the music from our Graphics Overhaul Showcase (composed by the talented @royberardo) for listening here:
https://t.co/BpRAgdCq6c
If you haven't already, read through the companion development article on our new website for more details on our recent ambitious graphical overhaul:
https://t.co/7OBgG4RSrM
#portal
>UPDATE: Y
BRACE yourself: the latest Portal 2: Desolation Development Showcase is here.
Tune in to the live premiere of our Graphics Overhaul Showcase at 12pm ET, then join us to celebrate the launch of a brand new Desolation Official Website!
https://t.co/vLG6UJWqDN
#portal