It's #PitchYaGame time! 🎉
Party Crashers is an asymmetric VR party game that's all about bringing everyone into the fun
📱Friends can join from any web connected device
🥽One headset, endless multiplayer fun
🪩 Think Mario Party or Jackbox games... but in VR!
🚨🚨🦆🦆DUCK RELEASES TOMORROW AT NOON🦆🦆🚨🚨
After 13 years of development, Duck is finally taking off!
Be sure to wishlist to get notified when it releases. Retailing on Steam for $7.99 🔗 below
QuestCameraKit just crossed 400 stars 🌟 on GitHub 🐙 with almost 100 forks🍴
This is more than any Oculus or Meta Quest GitHub sample🤯 Devs are clearly interested in camera access and the new use cases that come with it, and we are continuing to make it more easy to build with it!
Check it out here: https://t.co/CmKIwcqigz
It's #PitchYaGame time! 🎉
Party Crashers is an asymmetric VR party game that's all about bringing everyone into the fun
📱Friends can join from any web connected device
🥽One headset, endless multiplayer fun
🪩 Think Mario Party or Jackbox games... but in VR!
@Sacb0y Ah for camera access that was released a couple months ago with other samples:
https://t.co/Znha87TvF8
The reflections/lighting aspect of the video is just something I had made with it. I'm hoping it gets added as an official feature at some point
Sneak peek at our latest experiment: exploring the fusion of Meta’s Environment Depth API with the Passthrough camera feed, aligned and processed in real-time using a custom compute shader pipeline.
#MixedReality#MetaQuest#Unity3D#XR
🚨 QuestCameraKit has a new contributor!
Massive thanks to @devtom7 for contributing his shader experiments to the repo.
If you'd like to contribute to the QuestCameraKit, we are still looking to cover other use cases such as stable diffusion, frosted glass shader, image to 3D, and more!
We have been working hard on something special for you guys - Access to the Meta Quest cameras👀
👨🏫 Learn all about it here: https://t.co/0nUjUwKGbp
⭐️ Check out my samples here: https://t.co/CmKIwcpKr1
Our official Passthrough Camera Samples: https://t.co/yrVt4cNDCo
Documentation: https://t.co/OJw4q6Dhby
📢Playtesters wanted! 🪩
I'm opening up Party Crashers for a week starting today, and would love to hear your feedback on the current state of the game:
https://t.co/oKLYNZQ2VT
More info in the Party Crashers Discord:
https://t.co/xZbtB0S91U
#madewithunity#unity3d #IndieGameDev #VR #MetaQuest3
🚨 Party Crashers Open Beta Alert! 🚨
I'll be opening up Party Crashers through the Meta app store for a full week starting next weekend🗓️2/8-2/15
🎉 Jump in, play, and share your feedback to shape the future of Party Crashers.
👉Join the Discord for more info on how to participate:
https://t.co/xZbtB0S91U
#madewithunity #unity3d #IndieGameDev #VR #MetaQuest3
Made a big push on some build size optimizations for Party Crasher's web app that I'm pretty proud of. 3 seconds is all it takes now to load in browser on your phone.
No app to download, no account signup, no bs. Just jump right in with your friends!