"Onscreen Controls", a truly ancient pack of #gameassets I've released in 2014 has received a quality of life update. It fixes all issues with the vector files, and adds spritesheets!
💾 Download:
https://t.co/RnIgGhnbyz
The shaders are from the standalone `impeller-cmake` example repo, which contains a C++ renderer written against Impeller's HAL. Just some hardcoded directional lights: https://t.co/dERr8PjR0b
I just copied the shaders into a Flutter app and used them with Flutter GPU. :) Easy.
The 8086 processor (1978) led to the hugely-popular x86 architecture. Internally, the 8086 uses microcode, running a tiny program for each machine instruction.
I'm reverse-engineering the chip from die photos and I can explain exactly how the 8086 microcode engine works.🧵