My humble addition to this incredible technique !
You can also parent the rig with your camera and then play with it in your scene and background !
This can be an alternative if you are not familiar with drawing and can also be used for video games cinematics !
🔥#GeForceSummer llega al final de temporada🔥
Esta es la ÚLTIMA OPORTUNIDAD de poder ganar estos premios:
🟢 RTX 4090 FE
🟢 RTX 4080 SUPER
🟢 RTX 4070 SUPER
🟢 Portátiles GeForce RTX
🟢 Monitores G-SYNC
Dale Like + Comenta + Comparte para participar en el sorteo.
I'm really liking how it feels with touch and device orientation tracking. Crazy finally seeing my drawings come to life how I see them in my head. Can't wait to get the rest of the characters in there!
@rive_app#js
smthn i haven't talked about in a solid minute is my pincer mechanic, when two enemies surround you they will communicate with one another to pace out the attacks or synchronize them, to make these fights fun and fair
#pixelart#Gamedev#indiedev#ドット絵#sheeplad
Worked on my GTA-but-cute game a bit more; Players now rotate their heads in cars, know where to put their arms, and when you're speeding and exit the car you fall flat on the ground (just like in real life).
#gamedev#madewithunity
took me a bit of time to find it but I found it! (it's not easy to find a single draw in the middle of thousands of dispatch).
Now that I think about the begining, doing the skinning in dispatch early is kind of required for raytracing...