Imagine you had to choose your life at age 40:
Option A:
Single. No kids.
$10M net worth.
Travel anywhere. Total freedom.
Quiet house. Quiet holidays.
Option B:
Married. 3 kids.
$1M net worth.
Drive a Toyota. Chaos every morning.
Loud house. Full dinner table.
Be honest, which life are you choosing?
Slay the Spire 2 devs don't care about people pirating their game and say they are happy about other devs learning from their code:
"Honestly, we don’t really," Card wrote. "We figure people who want to pirate it will find ways to pirate it, so there’s no reason to waste dev resources on it."
give it a year and this will change. Just need some indie hits that are amazing and done through best modern tools
consumers want better games, the rest follows
Somewhere right now there is a person in their room vibecoding a game and that game will be top in the app store or on steam or on roblox or fortnite
and its going to upset a lot of people
and it will happen sometime between this year and early next
@Pownchao@TheNCSmaster I like this take. Games don’t replace other forms, they layer systems on top of them. The player’s decisions become part of the storytelling.
Said it before but video games feel like the natural evolution of art/storytelling
Stories began with spoken word
Books let us read them
Radio let us hear them
Movies/TV let us see them
Video games let us be a part of them
@benljbrooks Its kind of a trick question. AI tools make big box engines kinda unessissary. Going be even more extreame in a year when my 11 year old can make his own complex game with Claude.
We asked the developers of co-op horror game Blight: Survival what players can expect from the visceral, medieval combat...
Make sure you’re in the official Discord for information on future playtests!
@BlightSurvival@Behaviour@haenir_studio