Would be really exciting to mid-train a robotics model from Astra. The strongest foundation models are starting to look increasingly robotics-native out of the box.
Traditional robotics is good at executing predefined tasks.
Physical AI today is getting good at executing structured workflows with flexibility and variation within the steps.
But a lot of the most valuable physical work looks different: new situations, new workflows, new structures, with little or no prior demonstration.
Weโre still pretty far from that.
Love to see the team keep pushing the frontier. Learned something new about unblocking scaling laws with human data from the deep analysis here. Thanks for sharing so openly!
Today we are introducing Dyna-2, a world-action model pre-trained on one million hours of human video. At this scale, for the first time, we discovered several new scaling laws:
โข world-action models exhibit scaling law on human data across four orders of magnitude, from 1000 to 1,000,000 hours,
โข this human data scaling law implied a scaling law on never seen robot data,
โข both data and objective matter; world modeling and scaling on video data are essential for cross-embodiment scaling transfer to emerge
๐งต
One thing Iโm learning while exploring robotics:
There are endless problems robots could solve.
The hard part is finding the ones painful enough, repetitive enough, and valuable enough that someone actually wants the robot today.
The World Cup 2026 schedule is honestly confusing when it comes to figuring out which teams would meet each other in the knockout stage, and I ended up buying the wrong ticket by mistake lol
So we build a prediction site with agent:โจpick group results, simulate the knockout bracket, see which teams face each other along the way, crown a champion, and share your prediction.
Click โinfoโ on any simulated matchup to see mainstream ticket links for that game.
Check it out here: https://t.co/qPGl2XBx5K
#WorldCup2026
Itโs wild how fast robotics software development is becoming with coding agents.
Started a hobby robot project from scratch, and in one night I had the data collection / training / inference / visualization / runtime stack running and got the policy working.
But robotics is still hard for the same reason it has always been hard: the physical world.
Most of the time went into assembling the SO-ARM101 and other components, waiting for 3D-printed parts, collecting real robot data, and dealing with hardware details.
Again robotics software sucks. Its so bad. Part of what makes it so bad -- and what makes stuft like ROS useful -- is the amount of boring middleware code you need to write between sensors, processes, etc. Coding models make it so much easier to work with, its wonderful.
@gs_ai_ Impressive dexterity. Iโd love to see this extend beyond staged tabletop long-horizon tasks into real human workflows, where robots move around, adapt, and solve problems end-to-end.
๐ฆ๐ต๐ถ๐ฟ๐ ๐ณ๐ผ๐น๐ฑ๐ถ๐ป๐ด: ๐ณ๐ฑ.๐ฏ ๐๐ฒ๐ฐ๐ผ๐ป๐ฑ๐ ๐ถ๐ป ๐ฑ๐ฒ๐บ๐ผ๐ป๐๐๐ฟ๐ฎ๐๐ถ๐ผ๐ป, ๐ญ๐ด.๐ต ๐ถ๐ป ๐ฒ๐ ๐ฒ๐ฐ๐๐๐ถ๐ผ๐ป. ๐ฆ๐ฎ๐บ๐ฒ ๐ฝ๐ผ๐น๐ถ๐ฐ๐. ๐ก๐ผ ๐ฟ๐ฒ๐๐ฟ๐ฎ๐ถ๐ป๐ถ๐ป๐ด.
The instinct, when a robot runs slowly, is to reach for a better model. Usually that isn't where the problem is.
Assuming you already have a trained policy (which is its own unsolved problem, and not one we should pretend is behind us), teleoperation data is captured at human speed because hardware limits and delayed control feedback force it to be. The policy learns the behaviour. It also learns the tempo. Naive acceleration breaks the system long before it breaks the model.
The real bottleneck sits in the latency stack. Cameras capture frames 55ms before the timestamp. Joint position readings arrive 50ms late. Tracking controllers lag by 150ms. These delays compound during execution, producing a gap between what the model expects and what the hardware actually does. Push the speed without compensating, and the trajectory goes jerky, the arm oscillates, and success rates collapse.
@Dexmal_AI's Realtime-VLA V2 paper treats this as a system problem rather than a model problem. Three layers sit around the unchanged policy: a calibration pass that measures and aligns the real delays against training data, trajectory post-processing that uses quadratic programming to smooth action chunks and pre-amplify commands against control loop lag, and a human-in-the-loop speed adaptation head that learns when to accelerate on low-risk segments and slow down for precision-critical ones.
The paper reports execution close to human tempo across physical tasks. PCB placement: 89.5s to 37.8s. Pick-and-latch: 98.6s to 42.6s. Shirt folding within a fraction of a second of the human operator. Real hardware, not simulation.
What I find useful about this isn't the raw numbers. It's where the optimisation happens. The policy is untouched. The win comes from infrastructure most teams treat as an afterthought: time calibration, trajectory smoothing, adaptive execution.
There's a broader point worth drawing out. The field spends a lot of attention on model architecture and much less on the synchronisation, calibration, and execution layers underneath. That imbalance is how teams end up debugging six months of system instability that has nothing to do with the model they trained. Data is still the harder problem, and I don't want to pretend otherwise. But once you have a policy worth running, whether or not it runs well is a systems question.
๐ ๐ผ๐๐ ๐ผ๐ณ ๐๐ต๐ฎ๐ ๐น๐ถ๐บ๐ถ๐๐ ๐ฟ๐ผ๐ฏ๐ผ๐ ๐ฑ๐ฒ๐ฝ๐น๐ผ๐๐บ๐ฒ๐ป๐ ๐๐ผ๐ฑ๐ฎ๐ ๐ถ๐๐ป'๐ ๐๐ต๐ฒ ๐บ๐ผ๐ฑ๐ฒ๐น. ๐๐'๐ ๐ฒ๐๐ฒ๐ฟ๐๐๐ต๐ถ๐ป๐ด ๐ฎ๐ฟ๐ผ๐๐ป๐ฑ ๐ถ๐.
Paper and project page in comments โฌ๏ธ
#RobotLearning
@jsuarez I donโt think the core issue is science vs engineering, itโs goal setting.
If the goal is a paper/demo, you bias toward novelty.
If itโs a product, you bias toward robustness, iteration, and value.
Science and engineering are just tools. Strong teams get the goal right first.
Weโre building robots that can think, plan, and act โ developing general agentic reasoning for embodied AI. Our robots break down complex, real-world tasks into smaller subgoals, reason about the next best action, and execute with efficiency and dexterity. Join us!
๐ Halloween is coming. Our hardworking team is lining up for sweet treats, of course, served by Dynasaur!
DYNA VLA model now has robust agentic reasoning capability, allowing it to serve arbitrary combinations and counts of candies! Pure imitation learning canโt work given the combinatorially many possibilities.
No video edits. Uninterrupted, real-life, as always ๐ค
Happy Halloween from DYNA!๐ฌ
I am thrilled to be part of the DYNA-1 effort, we are on the road to build a general approach to make robots master any human skill and actually deploy and commercialize it. Please reach out if you are passionate to deliver embodied AI to empower everyone, weโre hiring!
Introducing Dynamism v1 (DYNA-1) by @DynaRobotics โ the first robot foundation model built for round-the-clock, high-throughput dexterous autonomy.
Here is a time-lapse video of our model autonomously folding 850+ napkins in a span of 24 hours with
โข 99.4% success rate โ zero human intervention
โข 60% human throughput speed
โข 4.3/5 quality ratings (set by the client)
A thread on our motivation, insights and results: