@F1en0m@SummerMoonNerd@KathyTsukimei Bit of a bummer because Cerberus Ace + Drill Bunker was essentially the One Hit Kill combo that Rouga pulled off in the anime and can't replicate it here, but also a one-hit-kill attack should not be a thing in this game compared to Buddyfight
@50cardsshop Ironically the one Bandai tcg I was vaguely looking from a corner was Battle Spirits because it was at least an original IP not another collab made into the whole game, and Bandai did everything in their power to bury that game.
@50cardsshop I don't like Bandai tcgs, besides all of them being "IP Card game" with the artworks being zoomed in screenshots, they all play basically the same with maybe 1 or 2 tweaks.
@DestinyNarrates@KathyTsukimei Or do like Inazuma turn the Gzone into a pile of separate cards where you can take any card from it instead of drawing from deck.
Might be a bit broken but flavorwise would be perfect.
Legally cheating like how Spike Brothers would take both Force types in V
@ZeoLightning The only "fix" to the gameplay World 1 has is that hover move that far from making the game better just adds an autowin cheese button that's not how you solve problems the original had.
@ZeoLightning World 1 is just as painfully short and lacking in content as the original, the annoying jank level design moments are still there unadressed. In fact messing up the lighting system makes the game worse because the shadow doesn't guide your platforming