@LianesGarcia Would love to push for something more dynamic that reacts to the player however need to keep in mind that all players will have access to map editors, so the wave mechanic needs to be relatively easy to learn.
@fridaypit Good call, right now it is in early stages of tweaking, once it goes into testing and I get some feedback/interest from players - I plan on making adjustments as needed.
The game allows players to make their own maps so this all needs to relatively make sense for the lay person.
AUTOMATE DEATH is #576 of 4,956 demos in Steam Next Fest Autumn 2026 by players (top 12%) https://t.co/F6Cr9oqGxr
#gamedev#indiegames#nextfest#indiegame
added fog to AUTOMATE DEATH last week to make everything a bit more moody and to emphasise the muzzle flash of the guns. thoughts?
#pixelart#gamedev#indiedev#indiegame
in the demo I had a lot of crash reports--but only for NVIDIA cards. My AMD card ran fine. After borrowing an NVIDIA GPU and spending days debugging, I traced it to Godot generating invalid Vulkan barriers. AMD tolerated them; NVIDIA crashed
#indiedev#godot#gamedev
@WeVennStudios i wish i had more of this kind of information, maybe i could have added tracing or something to see _when_ they exited the game. but I am surprised about the number of people fully completing it. i've heard median playtime for demos can be quite low.
Nearly 1k people have played the demo for AUTOMATE DEATH and the median played time is over an hour! Not bad for our demo which lasts around ~90 minutes.
#indiedev#nextfest#gamedev
@RedPandaOK planned. i ran through the demo myself many times, trying different strategies and found that it took around 1-2 hours to fully complete it.
why 1-2 hours? i intentionally made the demo progress faster so players could see more of the game as opposed to grinding progression.
Added leaderboards a couple days ago and people have already minmaxed the fk out of a map. The last wave on it spawns at 0:47.500 so they're completing it in 40 milliseconds 😂😂
#indiegame#gamedev#SteamNextFest
Here is an example of the custom level editor for the game, and it will have workshop support, you will be able to share your maps with anyone so people can play your maps.
Also leaderboards just dropped 1 day ago. Feedback?
#automatedeath#SteamNextFest#towerdefensesimulator