๐ Building Cosmic Dominion โ a 2D space combat/strategy game. Capture planets, arm your ship, battle for the galaxy.
Wishlist Now On Steam, Link below:
Cosmic Dominion is live on Steam.
๐Fly the cockpit yourself in high octane, 2D dogfights โ then step back and run a full galactic war. Capture planets, automate their economies, and outplay rival commanders.
Wishlist now: https://t.co/vsvhgQP3QP
Taking a planet isn't a button press.
Break its shields, breach the hull, land a boarding party โ watch the world change hands as the old holder's colors collapse inward and the new one bursts out through it. Every world you take still has to be held.
Every empire starts with a mining laser.
Mine the ore, buy a bigger hold, hire crew. Then the Planet Registry tells you who pays most for the load, and which dead world is worth the crew.
@KaosWars Yes, exactly!
One limit though: it fixes the starting galaxy, not the whole run. Once ships are flying, frame timing feeds back into the AI and two runs on one seed still drift apart. But still much more useful than a random galaxy every time.
Every galaxy in Cosmic Dominion is now reproducible.
The new SEED row: roll one, or type one in. Same number = same worlds, same deposits, same opening positions.
Built for A/B balance tests โ but it also means a galaxy you liked is a number you can share.
#indiedev#unity
For the 1st #CIVTEMBER Giveaway...
๐ ๐๐๐๐๐๐๐๐๐๐๐๐ ๐๐ ๐๐๐๐๐๐๐๐๐ ๐๐๐๐๐๐๐ ๐๐๐๐๐ ๐
๐REPOST๐ this post for a chance to win!!
You can ๐๐ป๐ฎ๐ฝ ๐ฎ ๐ฑ๐ฟ๐ฎ๐ด๐ด๐ฒ๐ฑ ๐ฝ๐ฟ๐ฒ๐ณ๐ฎ๐ฏ to the default Unity grid by pressing ๐๐๐ฟ๐น+\ instead of resetting it manually to 0,0,0 ๐๐๐งฒ
#UnityTips#unity3d#gamedev#gamedevelopment#indiedev
Removing ๐๐ป๐๐๐ฒ๐ฑ ๐๐๐ถ๐ป๐ด ๐๐๐ฎ๐๐ฒ๐บ๐ฒ๐ป๐๐ from your code can make it ๐ฐ๐ผ๐บ๐ฝ๐ถ๐น๐ฒ ๐ณ๐ฎ๐๐๐ฒ๐ฟ โก๏ธ and help you ๐ฎ๐๐ผ๐ถ๐ฑ ๐ป๐ฎ๐บ๐ฒ ๐ฐ๐ผ๐น๐น๐ถ๐๐ถ๐ผ๐ป๐ ๐ฅ- ex "Random is ambiguous reference" ๐
Here is how you can remove them quickly from ALL your scripts in Microsoft Visual Studio๐
#unitytips #csharp #codingtips #gamedev #IndieGameDev
You can ๐๐๐ผ๐น๐ฎ๐๐ฒ an ๐ผ๐ฏ๐ท๐ฒ๐ฐ๐ in the ๐๐ฐ๐ฒ๐ป๐ฒ ๐๐ถ๐ฒ๐ ๐ by selecting it and pressing ๐ฆ๐ต๐ถ๐ณ๐ + ๐ ๐
Project in the vid is my Voxel World in Unity tutorial๐
https://t.co/kqumgDDBPI
#Unitytips#unity3d#unity2d#gamedevelopment#indiedev#indiegamedev
#UnityTips You surely know about vector snapping, but do you also know you can move the pivot to a vertex of your choosing when rotating by also holding Vย ๐คฏย
#gamedev#indiedev
#UnityTips Did you know you can use yourList[ ^1 ] instead of yourList[ yourList.Count - 1 ] when accessing the last index?ย
It uses the index operator and therefore is faster.ย
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