Roblox is making it way harder to sell a 2D outfit tomorrow.
A year ago you could publish one for 10 Robux.
Now to actually sell an outfit you need:
>verified age
>parental permission if you're a minor
>a paid Plus or Premium subscription
>200 Robux to upload
>600 Robux to publish
So the price of entry went from 10 to 800 Robux
The cheapest way to make your first Roblox item is about to become a paywall.
You will then receive only 30% OF THE VALUE.
You need to sell about 534 shirts (5 Robux each) to break even on the new 800 Robux entry cost.
Roblox said they wouldn't remove 2D clothing, but they raised the upload fee so much that almost no one uploads it anymore.
This is messed up...
@Roblox A summary of Roblox's betrayal over the years and final killing blow to its most dedicated artists, classic clothing creators.
This is what I've endured as a creator on the platform for 13 years and why I feel so heartbroken by this policy change.
https://t.co/7pHcdDfUcq
@Roblox How about listening to feedback regarding your 2D clothing proposal? According to your new policy, these creations are worth less than 1 R$, and someone slapping it in a game somehow deserves to earn more off of these than me, the original artist who dedicated 12+ hours to these.
Starting July 14th, Roblox will be reducing what creators earn from 2D items, from 70% to 30%. If sold in-game, the game developer will earn 40% and the creator will still earn 30%.
In addition, to upload either 2D or 3D items, you need to pay 200 Robux and be ID verified (or have a linked parent account). To upload, you will need an active Plus/Premium membership and pay a publishing advance, starting at 600 Robux. Totaling to 800 Robux, minimum, per item.