@amnaaslam20@wii_mee@paper these positions are remote-friendly! we're opening an office in sf, so it's great if you're around, but we're open to anywhere
we're hiring for three new dream jobs at @paper
- marketing
- sales development representative
- community
paper is growing like crazy (30% MoM, 34M series A from accel and ICONIQ), but we're still a super small team at 15 people, so there's massive opportunity to make impact
I'll be joining Tommy for a live chat about all things design, tools, and new workflows at 12PM Pacific today.
I'd love to answer some questions from chat. Come join in!
Four years ago a few of us at a16z started @speedrun to back founders at the earliest stages. A year ago I left to become one.
Today I can share what weβve been building at LionBio: a nasal spray GLP-1 backed by a $6M pre-seed from SPC.
To every designer who feels a little terrified of AI agents: Jakub Otcenas from Diorama wrote this one for you.
He shows how he builds digital products with @paper and Claude Code, from an open source design system to agents that know his taste.
Thank you, Jakub, for opening up your whole process: https://t.co/8M7SFqxlkP
New: rich text editing is live in Paper!
Designers have been asking for this one β¨
Plus Snapshot is now more accurate: copy/paste your live site as layers
Text uses html/css so what you design is what you ship
And it's perfect with agents: code in, code out
Sound on π
it has been wild weekend to see @paper pricing be the topic of design twitter
let me share some of our internal discussions
first: it's really valuable feedback. we want to find the optimal way to price that creates incredible value for the design and agent communities and also supports Paper as a growing team
pricing is hard to get perfectly right. we'll iterate and I'm listening to all feedback
I'm also grateful for how many people are posting about how Paper is worth it. Seriously, you don't know how much it means to me after pouring our lives into this software for the last 2 years.
Paper is a currently 15 insanely talented people who are passionate about design and making the best software we can (we were 5 people earlier this year, growing fast!)
we're going through a transition from "early adopter" stage to being the new default design tool for agentic teams, and some of the decisions we made a year ago need an update
one thing that is good for everyone: the way Paper is currently pricing is mostly working: our revenue growth is off the charts and we're predominantly charging teams who get the most value.
it means your design tool is going to be around in the future. You can invest your time and work in Paper. We can keep funding fixes and new features
so next we'd love to find ways to let Paper be usable for side projects, student work, and dabbling. And only charge for professional work where it's easy to pay for your tools.
So we're discussing:
1. Education program so Paper can be free for students and educators
2. New onboarding flow that shows how pricing works during the wizard so there are no surprises
3. Faster free tier resets - instead of weekly, perhaps it should be daily, or even hourly
You'll see these and other ideas roll out over the coming weeks. Keep the feedback coming!