@smasithick@X@Design I can't use my on-device AI on selected text anymore. There used to be an AI button that would appear after selecting a text. Ridiculous
Jetpack Compose Shader Series - 23
Harnessing electricity in pixels. This "Plasma Globe" shader features electric bolts and a glowing central orb, all rendered with dynamic noise on a 2D canvas.
Jetpack Compose Shader Series - 22
A rhythmic dance of light. This "Neon Orbit" shader combines circular distance fields with angular color shifts for a vibrant, pulsing effect.
Built with AGSL
Jetpack Compose Shader Series - 21
Fluidity in code. This "Ink Smoke" shader uses multi-layered domain warping to create the appearance of ink dissipating in water.
Built with Jetpack Compose.
Jetpack Compose Shader Series - 20
Embracing digital corruption. This "Glitch Art" shader uses RGB channel splitting and random block offsets to simulate a corrupted video feed.
Pure AGSL
Jetpack Compose Shader Series - 19
Visualizing invisible forces. This "Magnetic Field" shader simulates field lines and particle flow between two poles using vector superposition.
Built with AGSL
Jetpack Compose Shader Series - 18
Visualizing the journey ahead. This "Warp Speed" shader uses stretched distance fields to create an elongated, cinematic motion effect.
One step closer to the master plan.
Jetpack Compose Shader Series - 17
Capturing an energy burst in code. This "Supernova" shader features a pulsing core, shockwave rings, and radial rays using polar coordinates.
Pure AGSL.
The new WhatsApp text animations are HORRIBLE. 😭
Here’s how to disable them:
Settings → Chats → Animations → Turn off toggle for “Messages”
Now it’ll be back to normal.
Jetpack Compose Shader Series - 16
Digital distortion meets rainbow interference. This "Hologram" shader layers scanlines, flickering glitches, and multi-wave color shifts.
Built with Jetpack Compose.
Jetpack Compose Shader Series - 12
Abstract art through complexity. "Shader Hero" layers rotation matrices and distance fields to create a mesmerising, warm glow effect.
One step closer to the master plan.
Jetpack Compose Shader Series - 15
Simulating metallic fluids. This "Liquid Chrome" shader uses multi-layer noise and sharp contrast mapping to create a reflective, molten surface effect.
Pure AGSL.
Jetpack Compose Shader Series - 14
Experimenting with distance metrics. This "Diamond Rings" shader uses Manhattan distance instead of Euclidean to create sharp, geometric interference patterns.
Built with AGSL and Jetpack Compose.