This concept sounded good on paperโฆ ๐
Howโs it looking so far?
Thinking of uploading it to itch soon to get some feedback
#gamedev#indiedev#itchio
@The_Harit Didnโt have a lot of time to play it, but a few small notes:
โข If the player dies before the first obelisk, the character is lost. Maybe add a default spawn point
โข Dialogue uses the space bar, but thereโs no indication of it
Looks great though, really nice atmosphere ๐
@polarmonkeygame If you go with orthographic, Iโd suggest rotating the characters a bit less, they look a little skewed right now.
Of course it depends on the gameplay, but from these two shots I find the perspective view more appealing ๐
Taking a short break from my main solo project to make a small game with @TaptapStudio19
Trying to get him into game devโฆ hopefully I get him hooked ๐
Maybe this will be the first of many projects together
#gamedev#indiedev#pinball
Working on the maximum shot pickup โณ
More shots = more exploration.
Reach new areas, find shortcuts, and climb higher up the tower ๐ฐ
#solodev#indiedev#gamedev#metroidvania
@AgentNightRaven I usually donโt think about how something was programmed, but why it was designed that way, what its purpose is.
For example when I make an intuitive decision, I try to pause and think about what influenced it.