4 years ago, I created a team with a idea. To create a platformer that immerses you into the gameplay with music, and creativity throughout each level. I didn't know if it was possible, but my team fell in love with the work, and turned this into a passion project that went beyond my expectation.
My game 🌱Unrooted🌱, is finally available. Below is a giveaway to celebrate it!
https://t.co/vFmvouJthX
Only a couple of hours until everyone gets a chance to see all the hard work that the small team has put in. It has been a challenging and very rewarding project to be part of. I hope everyone enjoys the game and can see the heart and soul that was put into Unrooted 🌱💚
@Oskmos There is something charming with using the original Hammer, even though it’s shit compared to what the addons/plugins can do. I enjoyed waiting for light to compile for half an hour to find it was shit lol
@LiterallyCrypt It's funny because this bsp method of building maps has been around since like the 90s and Hammer's always used it, but with the relese of CS2 people have discovered it 'again'. I've always loved it. Was what eventually got me into 3D back in the days.
@FreyaHolmer this is what made me close the program lol I tried for hours to figure out this workflow but it doesn’t seem to exist for blender. I don’t get it, it’s crucial in maya. Drove me insane
2023 Super OTK Expo Giveaway 🥳
To enter,
👑 Like/RT this post
👑 Follow @OTKnetwork
👑 Follow @OTKGamesExpo
👑 Enter using the link below
GIVEAWAY IS WORLDWIDE (Ends June 17th) 👑🌎
https://t.co/BMGlnrW7Ra
https://t.co/BMGlnrW7Ra