There's a handsome guy on the front and throughout the book.... Who could it be 🤪?
My first book feature and it's with the rules and ways of acting for motion capture.
Thanks to @JohnDower & Pascal
Book release date, next month via Amazon.
🔗 | Animate your own #MetaHumans with Dyxz Bridge
Time has come to download the beta version of the Bridge to animate MetaHumans facial rigs into @UnrealEngine! 🤩
Request now 🔽
https://t.co/i5y3MFoQW8
This is HUGE! We couldn't have dreamed of a better model for our Head Mounted Cameras... Looking forward to discover the virtual performance @SensoriumGalaxy#PRISMWorldVR#davidguetta
Discover the process of creating my photorealistic avatar for my forthcoming exclusive performances on @SensoriumGalaxy#PRISMWorldVR !
See you there 😜 It will be crazy
📣MetaHumans are now alive!
Bring your own high-fidelity digital human to life in Unreal Engine with our facial mocap software solutions. #UE4#MetaHumans
More info: https://t.co/hbWXQHbTUL
@AnduBC Hi! Sorry for the late reply, we have some issues with our twitter. Could you please send an email at [email protected]? Someone will be able to answer! ☺️
🚀 The 2.11 version has just been released and is mainly dedicated to Multi-view #tracking feature optimization.
We improved for both offline #production and #realtime, new tools have been added...
Discover all the main updates 🔽
https://t.co/ZN3uQAsw7K
🎥 | Starting your first #shoot with a Multi-view STUDIO Wireless #HMC!
Learn with Arthur how to set-up a STEREO Studio Wireless Head Mounted Camera, #record a first Range of #Motion and record a #video#Calibration.
Check this out 🔽
https://t.co/hD53TpqZ8Q
🤜🏼🤛🏼 | #MetaHumans#Facialanimation demo with Dxyz
We’re currently working with @EpicGames so that users can #animate the digital human assets using our technology within @UnrealEngine.
Request your MetaHumans test package now! 🔽
https://t.co/8uftaskmfK
🤩 | Starting your first #shoot with a Multi-view STUDIO Tethered HMC!
Watch our #tutorial dedicated to MV #tracking and learn how to set-up a Studio Tethered HMC, record a first Range of #Motion and record a video Calibration.
Check this out ▶️
https://t.co/TsyvSBQw6m
🤩 | #MetaHumans and Dynamixyz
A new era has come for real-time digital character creation with the MetaHumans Creator platform by @3Lateral for @UnrealEngine. We are looking forward to showing you those MetaHumans brought to life with Dxyz facial motion capture technology.
Introducing MetaHumans—the next-generation of digital humans. #UE4
Animation and mocap-ready, #MetaHumans will be created by you, using the new easy-to-use MetaHuman Creator.
Get a sneak peak at this groundbreaking new tool:
https://t.co/oF9yUcNByn
🤩 Dynamixyz #Demoreel 2020
We are pleased to present our 2020 Demoreel #showcasing some of the amazing #productions of our clients, using Performer #markerless#facialmocap#technology!
We're honoured to be used by the best.
Watch it and enjoy.
https://t.co/sstTKi08Zv
NEWS 🥳| Learn more about the latest Dxyz Factory 2.10 release!
• New "auto-annotation" feature in Performer
• New easier Wifi set-up
• Audio recording directly on the actor
Read more ▶️ https://t.co/Uqv2vphs97
🥳 Dxyz Factory 2.10 release | Same quality of results, less efforts.
We're very excited to share it with you as this major release: Performer, Grabber and Monitor. Performer workflow dividing the time spent annotating video frames by 2.
Try it now! ▶️ https://t.co/5xD9nLmDvQ
🥐🎮 | Matinale @Le_Poool avec Gaspard Breton
Vous souhaitez en connaître plus sur le domaine du jeu vidéo ? Comprendre le rôle détenu par Dynamixyz dans cette industrie ?
Retrouvez-nous ce jeudi 17 septembre dès 8h30 pour un moment d'échanges et de partage.
Inscription🔽🔽
❓😇| In April, we provide you with a Free Live Instant packages for 90 days and many of you were tempted!
Please help us assess your experience and improve our products by clicking the link below and answer a few questions.
Start online survey 🔽🔽
https://t.co/AFgrs75HPk
@KRGraphicsCG@KRGraphicsCG Are you working only with Modo software? Are you up for a free trial? Please request your free eval here: https://t.co/5xD9nLmDvQ
@KRGraphicsCG Hi @KRGraphicsCG! Sorry for the slow response! Yes, you can import your footage captured with any camera and process them with Performer software, including Xiaomi Yi 4K Camera. Then it is possible to export 3D points and use them in your animation software. [...]
🎥 Go wireless!
Watch our latest #webinar to monitor your #facialmocap wirelessly and easy, showcasing:
- synchronized recording of multiple HMCs
- synchronization with an external audio TC
https://t.co/6F6UmmIXv3