A friend bought this up today and I had to go check it out myself. It's been a great run for #momentjs but according to the project status page, it is done.
#JS#javascript#webdev https://t.co/DjkodxoZph
It's time for our FREE Live Workshop on Exceeding Expectations Without Sacrifice. Let's Dive right in, to how you can make impactful impressions that last.
#DevelopersLeadingInTech
https://t.co/LGQASO92Vk
Hey Everyone👋🏿,
In just a little bit we will be going live for a Free Workshop on Exceeding Expectations Without Sacrifice. Learn how to make a great lasting first impression. #devLife#SoftwareEngineer
One key to successful, responsive #Webdesign projects
🔑Adjust for the design, not devices.
So many times, I see handoffs from designers and builds that focus on the device form factor and miss out on #design optimizations at in-between sizes.
#rwd
@js_tut Component architecture, state management, API design, UX, unit testing.... they’re all branches in your journey 🌳
IMHO, a well-rounded frontend education includes understanding what a component is and how to compose with one — regardless of the framework you choose
👉🏿DON’T BECOME OBSOLETE! This week's LIVE training is about being a self-taught developer.
🗓 Tonight @ 8:30 PM EST Replays will be available if you’re not able to JOIN LIVE On Youtube. https://t.co/eQs7QL0WVv
#developersLeadingInTech#LIVETRAINING#webdev#softwaredevelopment
Unity 3D just released 2019.3. It's been cooking in beta and it was all worth it. Editor Updates, New 2D Tools, DOTS update, new Input System and more.😃
#GameAlchemy#unity3d#gamedev#gamedeveloper
https://t.co/nnOVVctYBm
Sculpt: Texture Mesh Filter
This new option allows you to apply an alpha texture to the whole sculpt using the mesh filter. It also works with procedural 3D textures. #b3d
https://t.co/FBbznz3Izt
#awsAmplify has added a brand new feature, #cloudfront access logs. One that I know i've been waiting for and i'm sure some of you as well. I'll break down what you have access to and for how long.
#webdev#aws#serverless
@AWSAmplify is back with #anotherOne. This time we have #cloudfront access logs for #awsAmplify. Learn how to access them and how long are they available.
😎 👊🏿
https://t.co/XruTFrfViA
#unity3d just updated the #PhysX library, not to be confused with the #ecs#unity and #havoc versions. This is the original version just a bump to 4.1 with some new features and performance gains. https://t.co/8CnpY7UQ9X
Looks like #Samsung is getting into the #AR headset mix. I wonder if #unity3d will support it lol. Who are we kidding #unity3d is the best engine for #vr and #ar content. I'm sure Samsung hit them up first😎.
https://t.co/qaaPH0J3vE
Sculpt Face Map
A new system to manage visibility in sculpt mode. You can modify the face map and hide parts of the mesh while sculpting without using masks or box selections.
The face map can also be used in new features in the sculpt tools, automasking and remeshers. #b3d