@Rick224538@HumanityChad@gracelover712 Good. Evidence shows that acts of kindness on video will cause others to perform more acts of kindness. But you seem like the type of person to read using your index finger, so I doubt anything could ever stop you from good ol "just hating shit"
@GoldenPortable While we're at the bottom of the barrel, Which is worse: the Dragonball Evolution game, or Final Bout? I enjoy me some pretty bad DBZ games like Sagas and Ultimate Battle 22.
@nikolas1145@blacknredtext@shrek2fanboy That's so cool bro I hope you got some fun in older consoles or PC. I imagine maybe around 2008-2009 you woulda been getting into it and that's respectable. I got the old NES and onwards, it was cool but I feel the PS2/XBOX/GameCube era was truly special.
@InfokubArcade I think about this with Gdevelop, infamous for running entire event sheet every frame, yet pulls off like 1000 pathfinding sprites and explosions on screen before any frame drop. Optimizing is fun though :)
@gamefromscratch I saw youtubers I like putting out way more content and assumed it was busier and better for views. But maybe game engines are just dropping a lot of news in December ๐
@lowiqmarsoupial@gamefromscratch You're totally right but after calling it "Gdev" for awhile I started calling it "Gangsta Develop" and won't stop until it catches on.
@gamefromscratch Usually on top with security but missed using passkeys. Somehow memorized 6-8 long secure passwords and pray I spread them over enough websites and in clever enough overlap to not compromise everything else when the inevitable leak comes.
Our #livestream never takes a holiday! ๐ฆ๐๐๏ธ
While the microfiche digitization team enjoys their Thanksgiving break, the feed (pun intended) keeps rolling โ #lofi beats paired with home movies, silent films, & treasures from the @InternetArchive collections.
#LiveNow ๐ก https://t.co/Ebe0GxGchl
#Preservation
@SekamelicaGames Choice of all drums and percussion could matter a lot, once I rebuild drum track and realize my original choices sucked, clashes with SFX, was not good choice for game. Try completely different mixing on the master, check game engine if settings making it sound harsher than it is
@SekamelicaGames You already know it. Simpler composition than normal, less percussion, more -db quieter, potentially slower tempo. But if it's an action game, music can carry instead, do opposite. Could lay out all your combat SFX into a track with your music to check which frequencies overlap.