Mina the Hollower is out!
I was going to just make a quick sprite, but I got a bit carried away and just ended up making a full on high-res mockup instead. Haven't even got around to playing the final release! Gotta fix that.
🗡️ADVENTURE AWAITS!🛡️
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The demo for my retro gameboy themed turn based adventure rpg "TORR" is OFFICIALLY OUT for YOU TO PLAY!!! Check the comments for the links! I hope you enjoy what I made!
A cute joke ending I added for the jam build if you built your castle tall enough.
I'll probably make a more serious ending for the full release of the game... unless.
#gamedev#godot#pixelart#indiedev
This indie dev turned chess into an RPG where you fight chess skirmishes and recruit new pieces into your army.
- 56 different pieces, including assassins, catapults and phoenixes
- Every run is different & takes 30 mins to complete
It's called The Ouroboros King.
⚠️ BOARD GAME TRAILER JUST DROPPED ⚠️
Including:
👥 Co-op multiplayer!
🐸 Vynil frog miniatures!
🧩 A physical battle board!
👜 Cute dice bags!
🎲 More than 100 dice!
Launching in less than a week!!
One of my favorite features for Athena Crisis is a child-safe Elden Ring-like messaging system that translates to any language.
Player can annotate any field on any map with a message to communicate with other players on the same map, or across instances of the same map in single-player!
Messages can be used in invasions to coordinate gameplay, or in campaigns to point out strategies, highlight secrets, or to make silly comments.
Messages have a half-life and naturally fade out over time. They don't distract players because they gently fade in when the cursor gets closer. Players can upvote them to keep a message around for longer, and reward the creator.
Messages are constructed through templates, tags, values, and conjunctions. There are roughly 75 million distinct messages that players can send through a slick optimistic UX, without requiring moderation.
It's all open source if you want to build a similar messaging system into your game or app!
ANNOUNCING:
PIGCON, the Portland Indie Game Convention
A weekend for indie devs of all kinds to learn, share, and connect
May 30-31 at Norse Hall, Portland, OR https://t.co/cW3eAfUIpb
See you this spring 😉🌟
We’ve been producing this beautiful game for the past 4 months!
✨Listen to petitioners
☀️Deliver Apollo’s prophecies
🏛️Bring the temple back to glory!
Nostalgics of Cartoon Network and lovers of Greek mythology… would you play this? It’s called Oh Apollo!
All characters share a few common skills, but some will have their very own. ⛰️
Think carefully about the positioning of your middle/anchor character, as the scout can swing across tiles with her high mobility skillset. 🧗♀️
Check us out on Steam: https://t.co/CxctyiIKpT
Put few more hours in this weekend.
Tidied up some UI ideas and "zoomed in" on the level a bit more.
Also added a battle progress indicator to the top to show who has upper hand.
#gamedev#indiegames#chess#vikings#progress