#Godot 4.6 is out, and all about your flow!
This release puts your workflow first with a new theme, flexible docks, and dozens of UX improvements. Default Jolt Physics, revamped IK, better reflections, and more.
Less wrestling with UI. More making games.
https://t.co/BU1KhuqIVt
you use tools to automatically scatter your vegetation assets? lmao enjoy your landscape slop
every blade of grass in my games has been individually placed by me
C’mon we are only 3 xd The first edition of BOB GAMEJAM starts this Friday! 🙂
It’s a 6-day game jam. If you’re interested, check it out on 👌
https://t.co/c6q7etTagI
@The_Round_Way@abbyiimu Cierto, lo de tener que pagar por recargar las herramientas te jode un poco la experiencia cuando ya no tienes, sobre todo en bosses. En lo personal hubiera preferido tener menos disparos pero que se recargaran todos al sentarte en un banco y así que hubiera solo una moneda
Hollow Knight: Silksong will be available September 4 on all platforms and day one on Xbox Game Pass!
Watch the release trailer: https://t.co/sPt1IzanDS
I made a silly mod for @AggroCrabGames's PEAK that fills your game with the skeletons of those who came (and died) before you. Yesterday's island saw 10,000+ skeletons from over 3,000 different players!
Download link in the replies.