story time: the launch of Dauntless (2019) was the most difficult launch of my career
we planned for 260k ccu peak (players online). during open beta (2018), we'd hit 65k with some wrangling
it fell over at 10k ccu. took 3 weeks of 15 hour days 7 days a week to get it stable
did you know that researchers in 2022 demonstrated that you could process an opponent's microphone, extracting the noise induced by their GPU, and use that noise to know where they were on a Counter-Strike map
Notified today that my insulin pump controller has a bug where the leading decimal point will be dropped, ie: changing a dose of .21 units to 21 units. I can reproduce randomly ~1 in 5 times so probably a race condition. Easily one of the worst software bugs I have ever heard of.
This isn’t everyone at the Kobe Anomaly (this was only agents who came to the swag marketplace on Sunday) but a good number of countries represented. #IngressCtrl