@VistaLargaGames So true. I was using unity recorder 4k 60fps, which my CPU can't handle. That allowed me to see slow motion and NPC foot placements were off.
@ThicketGames@indieDevC Jukebox is already implemented with surround sound speakers ๐ I implemented some sounds for the bowling game today and need some arcade blips and bleeps. You can grab drinks at the bar, get drunk, and bowl ๐
@MadRabbitArts I was in art school in 1993 and using Photoshop to make art. The other traditional "artists" in the school didn't believe what I was making was "art". They would ask, how are you going to print it an store value? Funny to see the anti-AI crowd using the same argument now.
@MarkMFFF Nice to meet you as well. It's fun to add little things to make the world feel alive. I even spent time giving them random moments if they are waiting around they pull out their phones and scroll ๐
@E2aGames Thanks! Not a fully playable demo although I'm working towards it. Gameplay footage isn't recorded yet as I'm still not happy and polishing (perfectionist). This short video should give you an idea of the vibe though.
@MarkMFFF Thanks! The game will be calm at moments then also complete chaos, so a little of both. Yes the NPC's normally go home at night and are all asigned property some also have jobs they commute to.
@Satior420 I managed to capture a good recording of a fly through. It's an empire building, crafting, crime game. I will be sharing more gameplay in the coming weeks (just built a playable bowling alley today complete with bar and arcade).
@playerdotgg What if good food was illegal, and selling it could make you rich? ๐
This is an open-world crime and empire-building game. Grow, craft, build your underground operation, and stay one step ahead of the law.
Still a work in progress, but coming along nicely!