This is happening! Every second Thursday of the month, Game people around #Breda are invited to meet, talk about games, network and have fun.
The first one is already next week. https://t.co/bRK3ZFYDek
Collaboration: @BredaGameCity@BuasGames and B'Game ♥️
🎮 Discover the future of game dev at BUas!
Join us on 30 June for our Games Industry Showcase Day — play student games, meet creators & explore collabs.
🔗 https://t.co/zw4ulU8V4b
#GameDev#BredaUniversityas#IndieGames#ShowcaseDay
🎮 We’ve done it again! BUas ranks #3 in the world and #2 in Europe in the 2025 GAMEducation Global Ranking! 🌍🔥
Proud of our students, staff & partners who make our game programmes world-class. Let’s keep leveling up! 💪
Check it out: https://t.co/pZe2KGvp9T
Everything Procedural Conference is back! Join us from 22-25 April 2025 for various lectures, talks, demonstrations and masterclasses in procedural content generation for games.
Get your tickets here: https://t.co/V5NixqUb1m
#EPC2025#everythingproc#ProcGen#Houdini#GameDev
So... I have just started a podcast here at @BuasGames to share the awesome things that we are doing , as well as tips and tricks about becoming a future game developer.
The first episode is out, with Marlon Nowe, talking about Visual Arts & Animation!
https://t.co/d8dwA0UL6k
Through a careful balance of AI integration and human creativity, the gaming industry is on the verge of a new era of engagement and realism. I wanted to discuss an idea I have been cultivating. Let me know: Are you excited or scared?
https://t.co/7x41OGSbPT via @LinkedIn
Discover the journey behind 'Pizzapocalypse' with Visual Arts student Lars Rongen. Pizzapocalypse is a fun 3D platformer for all skill levels. The game was even nominated for ‘Best Student Game’ at the Dutch Game Awards.
https://t.co/fEjg462LBO
The countdown is on for the Virtual Productions Gathering at BUas on 9 & 10 April! Dive deeper into 'Shaping the Future of Digital Storytelling' with industry professionals. Early Bird tickets are available until the end of January. https://t.co/NX60wkYRAA
#VPGathering25
This topic is something I have been reflecting about (and testing) for a while. I hope we can start a constructive discussion.
The Good, the Bad and the Ugly: Using AI Tools to Simulate Emotional Connections https://t.co/3dYEcp8YAh via @LinkedIn
Pitching your game is about more than just the idea – it’s about delivery, timing & understanding your audience. 🎮
I had the pleasure to talk to @_andrewpappas about how to pitch in a meaningful and impactful way.
Listen now: https://t.co/LREe3HVuHm
It's the last #MentorMonday for the calendar year, and this week we're featuring Patty Toledo!
Originally from Brazil, @evilcandy's impressive career has spanned continents and industries.
As a game developer, specially with limited resources, the devil is in the details. It can make or break your team. Therefore, I hope these tips will help you find the golden path to success with less unnecessary obstacles.
https://t.co/cONdMtv05I via @LinkedIn
Indie Strategies for Success for me is all about community and smart marketing.
While writing it, I just thought of another side of it: Success strategies related to the game development process itself. Therefore, a part 2 is incoming...
https://t.co/y5H01CzEfE via @LinkedIn
Becoming a leader is more than just getting a position: It requires an strategic mind and a heart to inspire and cultivate growth in teams.
This article sheds some light on what makes a great leader.
I would love to hear your insights!
https://t.co/cxRPSeK1aE via @LinkedIn
How did your educational path influence your knowledge acquisition? I'd love to hear more about how people learn.
https://t.co/AF5e1Pjqky via @LinkedIn
The games industry changes fast and demands an ongoing hunger for information, innovation, and a relentless pursuit for staying relevant. Here are some ways to keep yourself on the top of this wave. What other tips would you give? https://t.co/O6LC6hUphy via @LinkedIn