earth made in runtime, no prebaked assets
(technical details: i use a cubesphere, where i map a texture of the earth to the sphere using a custom algorithm for calculating uvs. the cities are loaded in from a database and are math'd into place)
#Roblox#RobloxDev
#Roblox#RobloxDev
i am on the lookout for a programming role
please check my profile for some of my work, not all of it is posted to twitter bear in mind.
thank you