The next @UnrealEngine video I'm working on to release tomorrow I think all Motion Graphics artists will want to watch, especially After Effects users 😉
I got permission to give an up-close look at the Project Avalanche beta tools Lets go! 🤙🏿
many of the renderings in Ace Combat collector material seem to emulate photographs of real-life development programs. it gives even the over-the-top super weapons a strong air of authenticity
@rileybrown3d the most common one ive seen is ao in r, roughness in g and metallic in b. can probably replace metallic with emissive when needed. there's a document for that i had somewhere hold on