I see people jumping ship to mastodon. Please know it's different, and it's hard to use, but it's got its silver linings, and I'll be happy to answer questions here or over there at @[email protected]
@FreyaHolmer weird! js aside, what I've seen from non-hyphenated custom tag support seems really good. No browser I've tested has any trouble styling them when they're present, for example.
@valeriehalla It's complicated. People think in 2d, so x and y should ideally be whatever the user's logical space "reduces" to. For games with a big flat map that's n/s and e/w. For extremely vertical games that's left-right and up-down. By that logic, most games Z should be up/down.
But I also have boundless faith in indie devs. If we can just put enough visibility on the right people, I'm certain that the level of care and integrity is there to give you those experiences you're missing.
I feel like a lot of people experienced a gaming moment with Arceus and want that carried forward with care and integrity. Neither Game Freak nor Pocket Pair are the right people to do that, I think. But-
I constantly feel under-served with metroidvanias that aren't roguelites or soulslikes, I'm getting by on Prince of Persia side-games and the like. So I want you to know, I know how you feel. I'm sorry that we're like this as an industry.
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@FreyaHolmer @voxelbased this ^ - it's so easy to read function-space as actual space, and the transformation from one to the other might be such that x'=y and y' = x
@itscalledtwitta@VGC_News Meanwhile, whether you intend to or not, that art, as OpenAI has admitted, is *necessarily* predicated on the theft of intellectual property. No amount of laundering through "real artists" and no better version of the same plagiarism machine is going to fix that.
@itscalledtwitta@VGC_News AI touch-up work is a problem. Artists get paid less for what is in reality more work than if they'd just been asked for the art in the first place. You can argue that AI will get better and do less art crimes in the future, but it's not better right now. It's not a good deal now
These problems go all the way up to primes - look at Rhino Prime's fluted torso. The way it's articulated (or, in this case, not), the flutes bend when the torso swivels and it just looks messy, like we're bending a hard surface. Again, it's easier to vertex paint/rig it ugly
Looks like I'm going to die on this hill: Warframe designs are empirically bad. The anatomy is bad. the details are beige, AI-flavored nonsense. None of the asymmetry is doing anything interesting. The grotesque frames aren't really spooky or fun in a dark souls way.
The sloped shoulders and neck make the neck look chunky and the shoulders weak. The little hip packs are downright dorky. And it's disappointing because imagine what it could be like if we gave that boi a waistline and cleaned up his shoulders, hips, and elbows