Indie game studio crafting Smoke & Honey -- a cozy beekeeping farm sim built in Godot 4. Pixel art, real hive management, seasonal cycles & small-town stories.
After a long stretch of nights and weekends: Just Cribbage is on Steam today.
Classic two-handed cribbage. Play a tunable AI or a friend, count your own hands if you like, first to 121. Made by one person who plays a lot of cribbage.
https://t.co/9vUUjqhGBP
@svpino Conductors aren't good at every instrument in the orchestra, they just bring all the experts together in one place and make sure they all function. Coding today is becoming the conductor, where it used to only be one of the instruments.
@mdancho84 I'm convinced more and more that some of these posts are secretly written by the AI companies to completely explode the amount of tokens people use. Not saying this is all bad, but it's definitely more expensive.
The Steam page for Just Cribbage is LIVE 🃏
Classic two-handed cribbage — vs an AI that provably can't peek at your cards. Daily Deal: the whole world gets the same hands, once a day.
No gimmicks. Just cribbage.
Wishlist ⬇️ https://t.co/ClCW8LObZy
iOS playtesters wanted 🍎
TestFlight-style access when the iOS build is ready — I'll use signups to coordinate invites and quick feedback loops.
Sign up / details: https://t.co/qcUtJmloQr
I've been building BibleNova — a gamified Bible memory app — and I'm also building PrayerNexus: the world's first social media platform for prayer (habits + community, not a noisy doomscroll feed).
Both projects help me raise funds to keep developing my cozy beekeeping farmsim, Smoke and Honey. Playtest thread 👇