🛫 GROUND OF ACES IS OUT NOW in Early Access! 🛫
After years of development, you can now finally step into a world of strategic management and building on your very own WWII airbase!
We cannot wait to hear what you guys think - your feedback during early access means the world to us!
🎮 Build. Manage. Survive. Take Off. Fulfill missions.
Have you been following the game since the Kickstarter days or are you hearing of this game for the first time? 👀
Get your copy (finally!) on Steam!
🛫 GROUND OF ACES IS OUT NOW in Early Access! 🛫
After years of development, you can now finally step into a world of strategic management and building on your very own WWII airbase!
We cannot wait to hear what you guys think - your feedback during early access means the world to us!
🎮 Build. Manage. Survive. Take Off. Fulfill missions.
Have you been following the game since the Kickstarter days or are you hearing of this game for the first time? 👀
Get your copy (finally!) on Steam!
Our Environment Artist Ilenia recently did an interview with The Rookies about her professional journey and work on our current movie project @WorkingClassMov in Unreal Engine! Check it out here:
https://t.co/n8NIIomQ1A
@UnrealEngine@TheRookiesCO
3D digitaler Nachbau des HB Zürich von 1961
Grossartig Leistung der Game Industry Mitarbeiterinnen im Bereich Animation für unseren Dokfilm:
DIE WUNDERSSME VERWANDLUNG DER ARBEITERKLASSE IN AUSLÄNDER
Wir halten dich auf dem Laufenden unter https://t.co/pIjZSf60HB
@DomdomHaas@vivaldibrowser Not sure if I understand the IE 7 reference. I prefer Safari to FF and Chrome for performance - and especially tab groups.
One interesting other choice is the Arc browser.
#UnrealEngine trifft Dokumentarfilm: Unser 3D Künstler @frederic_hein und Filmemacher @SamirFilmmaker waren letzte Woche in Stuttgart beim @dokville, um über die Zusammenarbeit für den Dokfilm DIE WUNDERSAME VERWANDLUNG DER ARBEITERKLASSE IN AUSLÄNDER zu reden. @UnrealEngine
@ThE_JacO@mattworkman@UnrealEngine There seems to be a login needed for this documentation. How do I register for accessing it? Got a 5.1.1 project full of Metahumans that I‘d like to bring to 5.2 for MetaHuman Animator.
@mattworkman Thanks for the insight! That doesn‘t sound like it‘s possible for our project with all the MH being connected to animations etc in sequencer. But good idea for a fresh start and probably will spare you some headaches. 🙏
Somebody has missed the @UnrealEngine 5 release with Nanite and Lumen.
Also, comparing FF VII and X is misleading, Squaresoft was just getting to know the tools with VII. Compare IX and X and it‘s not dramatic anymore.
Today I addressed the Swiss Parliament @parlch to say that we are not a source of aggression, not a territory of war, and not some kind of conflict zone. We are a country that has always valued and will always value peace. Our peace can only withstand such aggression by force of arms.
I know that 🇨🇭 is having a discussion about permits to re-export weapons to protect 🇺🇦. And I want every participant in the discussion to remember one fact: we are asking the world for weapons to make our 🇺🇦 territory a territory of peace again. All our land, all our people... Only for this! Exactly as envisaged by international law.
We're thrilled to present the gameplay demo for our Final Fantasy IX Remake project, crafted with love and passion by over 50 professional videogame developers and artists over the span of three years.
We hope you enjoy the ride.
Game technology meets documentary film! 🎮🎥
Next week, Blindflug's @frederic_hein will be at the #Dokville2023 to discuss our #UnrealEngine animation work for the Swiss documentary «Die wundersame Verwandlung der Arbeiterklasse in Ausländer» @WorkingClassMov
#PitchYaGame we present GROUND OF ACES, the WWII base building game!
🛩️ Manage your air base, pilots & aircraft
👷♂️ Allocate your resources
🎖️ Prepare for mission
✌️ Lead your country to victory!
We are in the last hours of our Kickstarter. Back it now: https://t.co/aZhyS3GLhW