@KenneyNL Great job promoting other engines! It's not 2010 anymore. There are plenty of other, advanced tools that game developers can use, and Unity must understand that.
@SnoutUp I think this may be quite tricky if not impossible, so probably it's easier to filter them out later in the code. You can achieve this by replacing `*` with `{2,}`. But then `""` and `" "` aren't part of any matches, and they become a part of sequences like this:
We've done the first steps for our new game!
Whole #web3 authentication setup is ready. We are using signed messages to validate the user using just @MetaMask.
No registration, passwords and confirming emails needed!
#blockchain#gamedev#NFTgames#python#javascript#coding
SafariVerse Plans [1/10]
The main goal of our project is to create a set of NFT-based games ๐น๏ธ Each of our #nft will eventually become a unique, playable character in all of our game worlds.
Info about first game SOON!
#gamedev#dev#web3#nftgames#programming#NFTcollections
๐GIVEAWAY TIME๐
We are doing a pre-release giveaway of our Quirky Quokkas - an #NFTs on #Polygon
How to enter:
1๏ธโฃ Like & RT
2๏ธโฃ Tag 1 friend
3๏ธโฃ Follow @safariverse_nft
Time: 48h
Prize goals:
โข10RT = 1x๐
โข30RT = 2x๐
โข50RT = 3x๐
โข100RT = 5x๐
#NFTGiveway#nftcommunity
@fzembow Hi, I found your code at https://t.co/xHk1Py4a23 and found a small bug there and I thought I will let you know. The `signal.alarm(0)` is run after the `return`. I solved it by saving function results in a new variable. But your code was really helpfull. Thank you :)