@EthanHunt920@j_ustbrian@GameSpot I mean, I do not see what the problem is, first RT capable GPUs came out nearly 8 years ago, if you still don't have one, I do not know what to tell you...
And Ray/Path Tracing improves the visuals greatly, I use it most of the time in singleplayer games.
@Charcharo
@EthanHunt920@j_ustbrian@GameSpot It's a 5060 (and not even a real x60 card), what did you expect ? 8K ?
x60 GPUs were always targeted at 1080p gaming.
@j_ustbrian@GameSpot Looks optimized to me: https://t.co/B5POfAHw8V
Remember that the 5060 isn't even a real x60 card if you take a closer look at the specs, it's more like an x50 card...
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@mpr_reviews@beyond_fps Many such cases unfortunately...
I keep seeing people praising games from 10 years ago for how "well" they ran and they have a PC faster than the best PC at that time...
@Sebasti66855537@wccftech I first tried the v0.6.1 and my only issue with it was that 3x and 4x FG had some artifacting lower side of the screen but it seems that with a newer version things are much better, barely noticeable.
I've tried 0.8 and it looks like 0.9 is out too but I haven't tried it yet.
@Sebasti66855537@wccftech This is pretty crazy, it is indeed working, I can now max out (or almost) my 180 Hz monitor with Path Tracing on a 4080S at 1440p. 3x FG is the one for me, it is smoother than 2x while being only slightly worse in terms of artifacting/latency. It is worth it in my opinion.
@Sebasti66855537@theoyoichii@wccftech I'm gonna post a few pics in a moment (just came home from work, gotta take a shower) and my experience with the MFG Unlock mod in Cyberpunk 2077.
@jimli1998@ArcWillow09 This is good to you ? literally a GPU that came out one year after the game and it was the best GPU available, marketed for 4K: https://t.co/JSikKNuHK8
FPS in the 30s at 1440p on a GPU marketed for 4K60...