If you enjoyed The Last Shift on Itch, don’t miss what’s coming next! 👀
The game now has a Steam page - you can wishlist it to stay updated on future chapters and releases. 🩸🎪
👉https://t.co/m78AGFI1u5
#indiegame#horror#TheLastShift#wishlist#Steam#Clown
@HtMangaka Yeah, you might be right! I'm still very much in the experimental phase, trying to figure out the exact look I want, so we'll see what the final style turns out to be. Appreciate the honest feedback!
Experimenting with a retro look in Unreal Engine 5! 🕹️ Imagine a PS2-era aesthetic, but with Lumen and Raytracing. Still WIP, but loving the vibe. What do you think of this blend of old and new? #gamedev#indiedev#unrealengine5#retro#PS2#Lumen#Raytracing
Sneak peek of the drone companion! 🚁 It's starting to feel alive, following the player and providing some much-needed light. But this is just the beginning – this little guy is going to be much more than just a flashlight! 😉 #gamedev#indiedev#unrealengine5#devlog#comingsoon
Big update today! 💥 The Disinfector is looking more menacing than ever, and now the suit reacts to hits with emissive feedback! You'll definitely know when you're in trouble. Small steps towards a terrifying experience. #gamedev#indiedev#unrealengine5#devlog#horror#VFX
@EllisKnightVA Thank you so much for the kind words and the offer of voice acting! That's awesome to hear you're a fan of the genre. I'll definitely keep your offer in mind for when we get to the voice acting part of development. All the best!
🤡🤡🤡At midnight, demons roam the amusement park while you are alone on the night shift in the security booth.🤡🤡🤡 #WishlistWednesday#indiegame#solodev
https://t.co/m78AGFI1u5
🎮✨ New look – same passion! ✨🎮
I’m excited to share the updated Radiosity Games logo!
Thanks to everyone who’s been supporting me on this journey. 🖤
Stay tuned – the best is yet to come!
#RadiosityGames#GameDev#LogoUpdate#IndieDev#RGB#LightingMagic
Got that annoying gap sorted out.🧐 Character now actually stays against the wall for traversal. Still a work in progress, but it's a step in the right direction! #gamedev#indiedev#unrealengine5#devlog#gaming
Got that annoying gap sorted out.🧐 Character now actually stays against the wall for traversal. Still a work in progress, but it's a step in the right direction! #gamedev#indiedev#unrealengine5#devlog#gaming
🎮🕹️Testing a new traversal system in a very sterile, white place. The Sneak/cover mechanic lets you press against walls and navigate treacherous ledges, crucial for surviving this strange environment. #gamedev#indiedev#unrealengine5#backrooms