A few more tweaks from the little green man for #deadlock! No mention of slork though ๐
Here's what we got for builds 6807, 6810 and 6812!
โข ๐ฆ๐ผ๐น๐ผ๐บ๐ผ๐ป - ๐ฃ๐ถ๐ฒ๐ฐ๐ฒ ๐ฝ๐น๐ฎ๐ฐ๐ฒ๐บ๐ฒ๐ป๐ #solomon
When placing or moving a piece, the game finds a possible position and then snaps it to his grid. The final collision check for this now starts at that possible position and checks the adjustment needed to reach the grid spot. Before it would start at the original placement point and check a different line for obstacles. This means that an obstacle along the old line could change where the piece ended up.
โข ๐๐ผ๐ผ๐ฟ๐บ๐ฎ๐ป - ๐๐ผ๐ผ๐ฟ๐๐ฎ๐ #doorman
Doorway's placement checks now include surfaces using window/glass collision, which those checks previously ignored. This changes which surface the placement check can find and whether a placement is accepted.
โข ๐๐ฎ๐ฟ๐ฟ๐ผ๐ - ๐๐๐ฟ๐ธ๐ถ๐ป๐ด ๐ง๐ฒ๐ฟ๐ฟ๐ผ๐ฟ๐ #nurseharrow
Harrow's ult particle now references projected ground cone effects, layered rings, a pulse, glow, and eye beam effects. Two old effects (darkness and scrolling face) have been removed from the main effect. These are just visual changes but will help in seeing the range in which her ult hits.
โข ๐๐ฎ๐ฟ๐ฟ๐ผ๐ - ๐๐ป๐ถ๐บ๐ฎ๐๐ถ๐ผ๐ป๐
Harrow's zipline animation now selects a dedicated zipline model state. Her sleep animation has been adjusted and changed (see attached), and her weapon lean animation has been tweaked.
โข ๐๐ฎ๐ฟ๐ฟ๐ผ๐ - ๐๐น๐ผ๐ฎ๐ ๐ฐ๐ฎ๐ฟ๐ฑ
Her gloat card artwork has been updated, this mainly changes the apperance of her eyes.
โข ๐ ๐ฎ๐ฝ - ๐ง๐ต๐ฒ๐ฎ๐๐ฒ๐ฟ ๐ป๐ฒ๐๐๐ฟ๐ฎ๐น๐
The theater lobby camp changes from a medium camp to a strong camp, replacing its three Stage Hand II neutrals for Stage Hand III.
โข ๐ ๐ฎ๐ฝ - ๐ก๐ฒ๐๐๐ฟ๐ฎ๐น ๐๐ฒ๐๐๐ฝ
14 old neutral shield trigger volumes have been removed, their shield activation was already disabled in the code so this is likely just cleanup.
Many neutral spawners have now also changed from numbered types to explicit creature definitions.
โข ๐ฃ๐ฎ๐ฟ๐๐ถ๐ฐ๐น๐ฒ ๐ฑ๐ฒ๐๐ฎ๐ถ๐น
The particle detail graphics setting now has fixed limits of 0-3 but allows game configuration to override its default.
โข ๐ฃ๐ฎ๐ฟ๐๐ถ๐ฐ๐น๐ฒ ๐ฐ๐ผ๐น๐ผ๐๐ฟ
Particle rendering now carries through an existing desaturation override that was being replaced with zero before in one render path. Effects that use this can now correctly lose colour towards grey.
โข ๐ง๐ฟ๐ฎ๐ป๐๐น๐ฎ๐๐ถ๐ผ๐ป๐
38 language files have been updated across 13 different languages. This includes various added subtitle entries, hero, item, and ui translations.
Note: These findings cover builds 6807, 6810 and 6812, They come from Deadlocks files and code and represent the current state.
This graph shows the development progression and lineage of every hero including scrapped, unreleased, and WIP heroes dating back to Neon Prime
via. Snickerpuffs (Discord)
For 39 years, you've been traveling the world to seek tough opponents, honing your skills, and creating the strongest bonds imaginable. From the humble beginnings in the arcade, and now to your own homes, let's continue growing stronger in Street Fighter. Together! โฌ๏ธโ๏ธโก๏ธ๐
Deadlock a โclosedโ beta game thatโs not officially out, but free for everyone, with communication from its devs that out of their care for community updated you guys on the status of the next update, and you STILL complain.
You donโt deserve Deadlock
El como las comunidades cada vez estรกn mรกs desesperadas por contenido sin disfrutar el actual me molesta, se quejan dentro de un juego en testeo, gratis y sin monetizaciones adicionales por el momento, dejen jalar a los devs a gusto chingando