@rpr_zero2@Greedy1700 So I'm trying to figure out what he's really thinking. After all, no one would be dumb enough to reach that conclusion when talking about gacha games in general
@NguynBo44048147@Greedy1700 So I'm trying to figure out what he's really thinking. After all, no one would be dumb enough to reach that conclusion when talking about gacha games in general
@vdmalerlog I totally get what you mean. I actually play PGR too! I was just trying to guess what that other person was thinking. I think he was talking about those mainstream anime games that are all 3D. Sorry if I caused any misunderstanding or upset you!
@696Jack969@WutheringNews You should know that those who look at spoilers and complain are absolutely not true Wuthering Waves players. Most of us accept character or plot summary leaks, but cinematic/cutscene spoilers are a total dealbreaker
This person is acting a bit strange, and those who agree with him seem a bit odd too. (If you are a well-meaning player, I am truly sorry, but I will not apologize to this person because he wants to start an argument, while I want to end it.)
Beside the drama I did actually want to see this visualised so I did it.
1) Rover's was removed as they know everybody except maybe Yuanwu.
2) There are no duplicate lines. For e.g., if Lupa and Augusta interact with each other and explicitly know each other, there is only one line between them.
3) There are no interactions with NPCs or non-playable Fractsidus, which means some characters like Jingran are a bit isolated.
4) Some characters who have interacted with a lot of people but haven't really talked or engaged with them (case in point Phrolova, who technically has interacted with at least 1/3 of all characters) don't have lines drawn unless they explicitly mention a character by name or interact with them solely.
5) About 1/4-1/3 of these are based on voicelines where characters explicitly referred to other characters. I've avoided connecting EVERYBODY if they appear in a 'mass scene' (like in 2.7 or 3.3) and only drew line links if two characters specifically talk or interact with one another rather than a large group setting.
6) The number of lines going into a character's icon IS NOT how many characters know them, it's usually more as I added branching lines to prevent overcrowding.
To properly calculate how many links a character has to others, count how many lines go INTO their character icon, then how many times their own KEY COLOUR (e.g. Yangyang is blue) branches off.
For instance, Yangyang has 6 lines going into her + 4 branches on her key line = 10 relationship connections