Hey all you vibe coders one-shotting demos and posting about it this is for you:
1) These aren't games. They're tech demos.
2) Don't forget that what makes a game fun is called the "core loop". It's what keeps people playing and, more importantly, coming back to your game. A core loop doesn't need to last forever but there needs to be one!
3) Threejs is not a viable engine to monetize your game on. No one buys threejs games. You are better off using an engine like Unity, Unreal, Godot, and releasing it on a store like Steam.
4) Your game needs to have a sense of style and be different enough to stand out. All of these racing demos look the same! Be creative!
Hey all you vibe coders one-shotting demos and posting about it this is for you:
1) These aren't games. They're tech demos.
2) Don't forget that what makes a game fun is called the "core loop". It's what keeps people playing and, more importantly, coming back to your game. A core loop doesn't need to last forever but there needs to be one!
3) Threejs is not a viable engine to monetize your game on. No one buys threejs games. You are better off using an engine like Unity, Unreal, Godot, and releasing it on a store like Steam.
4) Your game needs to have a sense of style and be different enough to stand out. All of these racing demos look the same! Be creative!