🧊 Ice Parallax 🧊
Lately, I've been experimenting with a shader technique to create a fake depth on a single PlaneGeometry.
I came across a similar implementation in Blender and I had to try it out in Three.js
Really happy with the current result!
#threejs#webgl
Today, @gnrmse shares his journey, from teenage 3D experiments inspired by gaming culture to crafting award-winning WebGL experiences for some of the world’s most iconic luxury brands.
A story about motion, typography, creative growth, and finding your own rhythm in code: https://t.co/mvftouuHKM
🧊 Ice Parallax 🧊
Lately, I've been experimenting with a shader technique to create a fake depth on a single PlaneGeometry.
I came across a similar implementation in Blender and I had to try it out in Three.js
Really happy with the current result!
#threejs#webgl
Super happy and proud to have won SOTD, Developer Award & Mobile Excellence on @AWWWARDS 🥇
A special thanks goes to all those who believed in me!
https://t.co/gBu2ovgrGZ