Hi Twitter, been a while since I last posted! Hoping to post some exciting progress this coming week, and for now, enjoy the main menu :) more to come! #UTDH
UT|DH is currently in the very early stages of development! This will include very bare-bones functionality (menu, save/quit, in-game time, choice system, sleeping/waking in dream world, among some other things).
Thanks for all your support everyone! More updates soon :)
Been working hard with research, classes, my internship, and personal projects lately. Cleaning up my pitch for You Must Leave It All Behind, which should be ready soon! Stay tuned ๐
Sorry for the lack of content here lately - recently started an internship over at Black Banshee Studios and been working really hard on my masterโs program. Will have new content soon! Lucky to be learning so much from such talented people
Happy New Year everyone! Started this year with teaching myself some Unreal Engine basics, have an interview with the studio tomorrow to see if I can become an intern (from being a shadow)
Creating my own font for my handwriting to make the game feel more personal as a break from trying to figure out some of the bigger stuff. Probably going to use this in cutscenes and depicting journal writing.
#GameDesign#GameDevelopment
(Those from r/MBTI will appreciate this) a skeleton of my personality system, finally! First I plan on trying to determine the person's first extroverted function (easier to determine) and work backwards. (WIP)