Today I’m overjoyed to announce my next game ~~ LAST STOP IN VALLEY THIERNE ~~ a new detective adventure that will serve as a continuation of Mystery of the Malign!
~~VVV~~LINK BELOW~~VVV~~
@moons_artwork Mystery of the Malign is one of the cutting-edge narrative deduction detective games. It also has an upcoming sequel - Last Stop in Valley Thierne.
https://t.co/dSNBHAfYkf
Go play MotM while it still is the most immersive detective game ever made (before Last Stop in Valley Thierne takes the title)
https://t.co/dSNBHAfYkf
Today I’m overjoyed to announce my next game ~~ LAST STOP IN VALLEY THIERNE ~~ a new detective adventure that will serve as a continuation of Mystery of the Malign!
~~VVV~~LINK BELOW~~VVV~~
@Dutch_Agent Yeah. Different platforms for different games. Honestly, this decision from the studio comes across as extremely out of touch. Like no one working there is aware Thief is a PC game. Some marketing suit said "Hey, you know what's popular right now?" and that was that.
@makro_art The most basic solution to the problem might come only with the complete fracturing of the gaming market back into smaller ones. At that point tastemakers might emerge within the separate communities, based on their specialized interests.
@makro_art You're right that the solution to the current curation problem probably won't come from the big institutions, but finding a good alternative to vet for quality and appeal won't be simple.
@BladerLBM Not to mention that if we go purely based on hardware there's at least 4 major types of late 90s 3D style groups, out of which N64 and PC rarely get addressed despite being arguably more significant than the PS1.
@BladerLBM I could make the argument "PS1" is not any kind of unified style in the first place, since PS1 graphical styles were incredibly varied. It's a technical category not a stylistic one. The style most people mean when they say that is low poly realism.
@napenforcer It's because the volume of people who only watch games enormously outnumbers the people who play games. A majority of developers are also this type of person, which leads to less and less real games produced on the whole.
@Madness_lnside I've been thinking about this and it comes down to a problem that no one ever addressees directly - the gaming industry is not one industry and different kinds of games are all treated as the same thing despite being separate mediums. There's a lot to be said on the topic.