Artificial intelligence (AI) is advancing so rapidly that game development is becoming accessible to everyone—not just programmers.
In the near future, someone with no coding experience will be able to describe their vision in plain language, and AI will generate the gameplay systems, environments, characters, weapons, dialogue, networking, and even polished visuals.
Instead of spending years learning programming, creators will act as directors, using AI to build entirely new experiences that rival today's so-called professionally developed games from the mediocre studios.
The barrier won't be technical skill—it will be creativity and imagination by the players.
@cagayakegirlz I mean. Chapter 3 and 4 led with so much momentum, and I think a lot of people myself included are ready for this to be fleshed out and get some answers, we’re over halfway and it’s been 8 years. This chapter did little to move the story forward.
@Dawo_4@ImagesDeltarune It gets to a point where if you have slower reaction times for whatever reason, it just isn’t fun. I think it passes the boundary of “hard” and goes into “unfun type of hard” territory
@AussieZouave@JulMdama343@ItsPhigs Lemme guess. You think the people they hired that “hate Halo” miraculously dodged the like 9 layoff waves and still work there?