Been trying to contextualize a new color palette into my work. It's a muted khaki with beige accents. It's Hammershøi's 'unheimlich' rooms meeting the 21st century dystopia, portraying coziness as conscription, because the world beyond the glass is so cold there's nowhere to go.
Huge thanks to @justinwetch for giving me the space and time for such a long, thoughtful conversation about my work, my story, and the things that drive me creatively.
Talking about what I do is never easy for me. Most of it comes from a very intimate place, something that’s difficult to translate into words without feeling exposed or fragmented in the process. So if some parts of this interview sound like late-night ramblings or disconnected thoughts… that’s probably because they are the closest thing I have to explaining how all of this actually feels from the inside.
Still, I’m grateful for the opportunity to try🙏
I love packing details like this into my quests, it often takes time for the players to discover, but the thrill and satisfaction are unforgettable. It shows nobody is safe in Night City, there is always a bigger fish, and stakes are everywhere.
Her head is shaved, because rigging and animating hair, to gently move underwater was out of available budget, I had to be scrappy with my design, so I turned it into part of the story.
Anthropologically I liked it, because shaving hair is associated with losing honor, face, and being overshadowed by shame. One of the examples how limitation sparks creativity.
Lucy finally meets David in cyberspace 😭 Lucy might have to die to save David… 😶 Did not expect the crossover lore in Wuthering Waves to go this dark.. @Wuthering_Waves@edgerunners https://t.co/UjPmNnxltY